bis9170
Posts: 12
Joined: 9/9/2007 From: San Diego, CA Status: offline
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Hi all, Well, this is definately a case where having the option to try out a Demo copy beforehand would have been nice. "It's Matrix Games," I said to myself. "They don't rush games out the door...." Well.... Has a very "unfinished" feel to it. Maybe this has indeed gone through a ton of Beta testing over the past year or three, but still seems like a lot of what folks are complaining about has either been missed, or chalked up to "Oh, that will be fixed in the Next Release...." But anyway... The Good 1) I've always been interested in this time-frame -- even going back to the old Avalon Hill "Guns Of August" wargame some 20+ years back. Definitely a genre that gets short-changed. Kudos for tackling a period of history that isn't as glamorous/sexy as WWII, etc. 2) I like the lean&mean startup time. No long waits for three or four so-and-so software entity's logos to come and go. Gets me into the game quick. 3) Has a good "beer&pretezels wargame" feel to it. I don't want to spend hours counting artillery shells, or making sure that Herr Quartermaster is feeding the horses. Just enough flavor to tweak things nicely, without delving into 'War In The Pacific'-esqe rifle counting minutiae. The Bad 1) The Manual? Ugh. While I've seen the posts here that (for example) explain what the heck is listed on each unit, it just seems to me that some independent reviewing would have ironed out a lot of the questions/FAQs/clarifications that folks have asked so far. A very quick 2-3 turn Walk-Thru would do wonders here (Tks for your posts Lava et al!) In addition, "see The Forum for further info" doesn't help folks who don't have access to the Internet at all times (airplane?). And BTW, I have the latest update installed. Where the heck are the release notes (or updated manual) that I've seen referenced here in The Forums? 2) I have no qualms what-so-ever with the hex structure -- I grew up on Avalon Hill/SPI/Victory wargames, so I find it completely natural and nicely familiar. But..., even long-in-the-tooth computer wargames (such as The Operational Art of War) at least have the ability to smoothly scroll the map. Using the cursor keys? Sorry, that's a work-around, not a feature. It's the 21st century, and we have an interface reminding me of some of the wonky games I played on my dad's Apple II+ in 1984? In my mind, the only time you should absolutely need to touch the keyboard for wargames such as this is for entering a name of a Saved Game file. And why can't the game be played full-screen? The Introduction screen goes full screen, but the game doesn't? (Normally I'd think it's be the other way around.) The mini-map? Other folks have touched on this better than I. But it does seem to be either under-utilized -- especially when it's taking up valuable screen real estate. And is it just me, or is their no functionality to using a Mouse Wheel, or right-clicking on an unit? Again, I know it's not fair to compare one game with another. But The Operational Art of Warfare (some, what? 8 years old now?) used both of these functions to good effect. Even just some eye-candy would be better than nothing here, me'thinks. The Ugly 1)I was able to find bug reports for folks having Saved Game/Password issues with PBEM and Hot Seat. But I'm having issues with trying to access a Saved Game from just a generic Solo game (1916 scenario, featuring my 'Burning the candle at both ends' Dual Front Central Power offense). Intro screen comes up, I select Load Saved Game. Browse window appears, I selected my saved game, and then get presented with a somewhat rugged looking window, with the word "Assault" in big bold letters, a password block, and a Continue button. I didn't get a prompt to enter a password when I saved it, so why ask me for a password now? I trid some obvious entries (blank, Return key, "assault", "trench", etc), no joy. Even worse, I can't get past this window, or even close it without having to go to my Task Manager and manually kill the process. Maybe there's an issue with the name I saved the game as ("GAO_burning the candle at both .SGW"), but have not experimented enough with this yet. Overall? I've been a big fan of Matrix Games' lineup for quite a while. And have never been disappointed in the past. But while there is definately some very nice things with this game, and I look forward to future patches..., in it's current state it's very much a Diamond In The Rough. Cheers, //TB
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