m10bob
Posts: 8622
Joined: 11/3/2002 From: Dismal Seepage Indiana Status: offline
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The thread is about "radical proposal". I made it clear the changes I am doing to some of my aircraft are in my PERSONAL mod,period. All planes in WITP have been graded against one another on a universal grading system which inherently is flawed. The system allows an equality of "points" based on mechanical considerations with some of the dynamic and physical attributes thrown in, but makes no allowance for the importance of the actual strengths of the planes as considered by the combatants themselves. I.E.:If it is a known factor that it is suicide to try to turn with a Zero, then turning is no longer a "strength of my P 39, but speed and diving become primary strengths for my particular plane. If "turning" is not something I plan to value before I go into combat,(since I won't be doing any during my attack), why should I be concerned how my plane will "turn with a Zero"? Individual flight tactics have not been addressed either, and IMHO, knowing that different air forces flew with wingmen should have some bearing on aerial combat. I mean, this is ALL abstract, but if just comparing the planes in a uniform way like a used car salesman just to make everything fit in the box, we are really limiting those planes for the true strengths and weaknesses as experienced by the combatants. Radical thought, and maybe not something "for the masses", but if the thought itself makes some budding designer out there see something missed all along, great! How realistic and for what purpose would we consider the maneuverability of a 4 engine bomber vs ANY fighter?? We can easily surmise the 4 engine bomber will intend to fly a straight line, in company of its' comrades, maybe 95% of the time, therefore the true combat factor is "what kind of defensive cover does this individual bomber have in any box formation, be it 3 planes or thirty?" Colin Kelly's defense (single plane) was only after being forced to leave formation, but that lumbering old plane was still more of a "straight-line target", than a fighter. The number of engines would have no consideration in combat, (except in calculating weight to power and ability to sustain ambulation if the plane were to lose an engine, (which would be considered as part of the calculation for "durability".) I will also post a link to another set of tactical wargame rules, again, just something to consider for the open-minded of my friends. http://www.rdrop.com/users/hoofj/
< Message edited by m10bob -- 5/29/2007 11:28:50 AM >
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