Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Standardized Artwork Set

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> RE: Standardized Artwork Set Page: <<   < prev  12 13 [14] 15 16   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Standardized Artwork Set - 6/10/2007 8:18:27 AM   
TOMLABEL


Posts: 5116
Joined: 1/27/2006
From: Alabama - ROLL TIDE!!!!!
Status: offline

quote:

ORIGINAL: Cathartes

quote:

are the planes still been worked on?


A Big, new perspective may appear anytime.



Cathartes, did I miss these somewhere or are you still working on the tops?

TOMLABEL

_____________________________


Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Cathartes)
Post #: 391
RE: Standardized Artwork Set - 6/12/2007 1:16:57 AM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
Yes, still working on them, but you will see a number of them released before they're all complete. Someone has them. Appearing soon.

The Plan: Finish Japanese sides for 1941+ first, then move on completing all planetops. Progress is slow, but there is prorogess.






Attachment (1)

< Message edited by Cathartes -- 6/12/2007 1:17:14 AM >

(in reply to TOMLABEL)
Post #: 392
RE: Standardized Artwork Set - 6/12/2007 5:10:32 AM   
TOMLABEL


Posts: 5116
Joined: 1/27/2006
From: Alabama - ROLL TIDE!!!!!
Status: offline
quote:

ORIGINAL: Cathartes

Yes, still working on them, but you will see a number of them released before they're all complete. Someone has them. Appearing soon.

The Plan: Finish Japanese sides for 1941+ first, then move on completing all planetops. Progress is slow, but there is prorogess.








OK, good. I thought I had missed them somehow. I'll keep a lookout for them. And again, great job on what I've seen so far and keep up the great work! Awesome!!

TOMLABEL

< Message edited by TOMLABEL -- 6/12/2007 5:11:38 AM >


_____________________________


Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Cathartes)
Post #: 393
RE: Standardized Artwork Set - 6/12/2007 6:40:33 AM   
TOMLABEL


Posts: 5116
Joined: 1/27/2006
From: Alabama - ROLL TIDE!!!!!
Status: offline
Still playing around with this. Applied MS 21 Navy Blue scheme to most of that standardized set for the USN and resized some of my artwork to conform with the scale. I've played around with the dazzle on a few ships and will probably limit that scheme to USN capital ships. Once again, bitten off more than I can chew...






Attachment (1)

_____________________________


Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to TOMLABEL)
Post #: 394
RE: Standardized Artwork Set - 6/13/2007 8:36:18 PM   
Big B

 

Posts: 4870
Joined: 6/1/2005
From: Old Los Angeles pre-1960
Status: offline
quote:

ORIGINAL: TOMLABEL

Still playing around with this. Applied MS 21 Navy Blue scheme to most of that standardized set for the USN and resized some of my artwork to conform with the scale. I've played around with the dazzle on a few ships and will probably limit that scheme to USN capital ships. Once again, bitten off more than I can chew...






Nice!!!!

(in reply to TOMLABEL)
Post #: 395
RE: Standardized Artwork Set - 6/14/2007 10:27:16 AM   
Rafael Warsaw


Posts: 202
Joined: 2/20/2007
Status: offline
Oh MY GOD!
Jewels!



_____________________________

IJArmy: 10% of Planning, 90% of Faith. BANZAI!
"A long and studied assessment of your situation, fabertong leads me to reach the unescapable conclusion that your fcuked mate. Hope this helps." by Raverdave.

(in reply to Big B)
Post #: 396
RE: Standardized Artwork Set - 6/18/2007 8:55:32 PM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
By all means, keep playing around.  Nice looking ships!

(in reply to Rafael Warsaw)
Post #: 397
RE: Standardized Artwork Set - 6/23/2007 5:15:36 PM   
Bliztk


Posts: 779
Joined: 4/24/2002
From: Electronic City
Status: offline
Hello, doing the RHS conversion to Standardized Artwork Set I discovered that those units doesn´t have art in CHS Standardized Artwork Set (thus crashing WitP)

Class	Name	                  Bitmap
436	Aristaeus	            15
474	Medium Tanker	            38
1359	Barnegat	            50
1528	P2 General Series AP	    60
1524	Norwegian Tanker	    72
467	British Q-Ship	            73
1455	Mullion Cove	            74
378	Wright	                    81
499	Panay	                    82
490	Abdiel	                    83
1448	Vanguard	            84
357	Delta	                    94
375	Griffin	                    94
381	Hamul	                    94
1368	Flower	                    101
475	USMC C2-S-A1 (USAT)	    160
1238	Wichita	                    427
1243	Brooklyn               	    429
1285	Mahan	                    442
1276	Porter                      443
1277	Porter                      444
1295	Sims                        445
1280	Somers	                    446
1281	Somers	                    447
1284	Mahan	                    449
1206	Indiana	                    450
1274	Farragut                    451
1314	Clemson	                    452
1315	Wickes	                    452
1319	Manley	                    453
1291	Benham	                    454
1287	Bagley	                    455
1294	Sims	                    456
1302	Bristol	                    457
1215	New Mexico	            458
1225	Pensacola	            459
196	Repulse	                    460
1409	Repulse	                    461
433	Taney	                    464
1327	Taney	                    465
1328	Treasury AGC	            466
1357	Biscayne	            466
412	Sampson	                    467
1526	Sampson	                    467
463	Lucia	                    469
460	Adamant	                    470
465	Tyne	                    471
1456	Woolwich	            471
462	Resource	            472
466	Wolfe	                    473
259	Unicorn	                    474
432	Black Swan	            475



Can anybody provide art (thus a fix for this) ?

Most of them are upgrades, so if the upgrado doesnt change the outside appearance of the ship, bitmaps can be reused, but until all the bitmaps that are used by CHS (and RHS) doesn´t have an actual bitmap Witp will crash


< Message edited by Bliztk -- 6/23/2007 5:21:56 PM >


_____________________________


(in reply to Cathartes)
Post #: 398
RE: Standardized Artwork Set - 6/24/2007 4:46:24 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
You need an RHS man on this one.

The standard CHS package by JWE is a condensed version for scenario 99 on AB's website.
It has a lot less bitmaps than the original.
Hence your crashes.

You can always try my composite CHS package.
All bitmaps are included, though they are not all to scale.

_____________________________


(in reply to Bliztk)
Post #: 399
RE: Standardized Artwork Set - 6/24/2007 5:42:27 AM   
JWE

 

Posts: 6580
Joined: 7/19/2005
Status: offline
I suggest you read the various art file readme files.

(in reply to Bliztk)
Post #: 400
RE: Standardized Artwork Set - 6/24/2007 5:37:25 PM   
Bliztk


Posts: 779
Joined: 4/24/2002
From: Electronic City
Status: offline
Thanks, I was using Treespider CHS art as a guide, so his scenario also has the problem.

So there are no bitmaps Standarized for 15 to 160 and 464 to 475

Will go to download other not to scale bitmaps

Thanks


_____________________________


(in reply to JWE)
Post #: 401
RE: Standardized Artwork Set - 6/25/2007 1:14:16 AM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline
quote:

ORIGINAL: Bliztk

Thanks, I was using Treespider CHS art as a guide, so his scenario also has the problem.

So there are no bitmaps Standarized for 15 to 160 and 464 to 475

Will go to download other not to scale bitmaps

Thanks



The latest version of Treespider's CHS use JWE's ship databse and artwork for Scenario 99 which can be found here -

http://www.bur.st/~akbrown/witp/scenarios.html#CHS_Variants

This is a deprture from classic CHS....so many of the above mentioned slot numbers are no longer used.

< Message edited by treespider -- 6/25/2007 6:27:38 AM >


_____________________________

Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

(in reply to Bliztk)
Post #: 402
RE: Standardized Artwork Set - 6/25/2007 11:02:01 PM   
JWE

 

Posts: 6580
Joined: 7/19/2005
Status: offline
Bliztk,
Understand your frustration. There are so many mods and so many modders. One modder's pig is another modder's silk purse. What to do, what to do??

My take on things is much like Cathartes, it has to do with "Accurate Ships". Thing is, it has more to do with accurate auxiliary vessels than CVs, BBs, CAs, CLs, DDs, and such. So I look closely and carefully at vessels that ordinarily tend to get lost in the general wargamer view of things. I found certain inconsistencies that did not allow for a direct 1-to-1 correspondance in CHS, so I developed my own mod to account for this.

If you are a grognard, I have given you everything you need, and problably more than you want, to translate what I did into what you need. I have provided a grognards development kit, not a "drop-in". TomLabel and BigB have taken this idea to new heights. You, as a player, looking for visual functionality, must be intelligent in determining your visual down loads.

My mod is very particular with respect to aux ship characteristics, and is not for everyone. If you wish to play stock or std CHS, then I suggest you look to Halsey for your basic art. Fremen, TomLabel, and BigB have some beautiful takes on the standard art graphics, and I encourage you to download these as potential alternatives.

(in reply to Bliztk)
Post #: 403
RE: Standardized Artwork Set - 6/25/2007 11:44:30 PM   
Bliztk


Posts: 779
Joined: 4/24/2002
From: Electronic City
Status: offline
There is no frustration. I was only surprised that the Standarized CHS didn´t come with those bitmaps. And just pointed the bitmaps, in case they were an oversight.

I already have used alternatives to fill the gaps.

I know that RHS (the mod I intent to play) uses special classes to ships that neverwere or they are not in other mods.

Thanks to all the artists for the magnificent artwork


_____________________________


(in reply to JWE)
Post #: 404
RE: Standardized Artwork Set - 6/30/2007 4:04:46 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline
There is a transport that starts at Cairns I think that when I click on it, the game crashes...usually that means a missing bitmap. Anyone know which one it is? I figured I'd ask before I went through the reload of the game and crash it again?

Lee

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to Bliztk)
Post #: 405
RE: Standardized Artwork Set - 6/30/2007 4:37:37 AM   
Bliztk


Posts: 779
Joined: 4/24/2002
From: Electronic City
Status: offline
What scenario are you playing ?

Plus what art pack are you using ?

_____________________________


(in reply to rogueusmc)
Post #: 406
RE: Standardized Artwork Set - 6/30/2007 5:15:23 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline
CHS + nik AA mods...I got the CHS art pack. and everything is there looked like. I got a crash when I went to look at that AP so I figured it was a bitmap. I have time now I can go in and find it and see who she is.

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to Bliztk)
Post #: 407
RE: Standardized Artwork Set - 6/30/2007 5:27:01 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline
Just looked...it is the AP Katoomba. The bitmap is present yet it crashes when I try to access the ship data screen. Any ideas?

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to rogueusmc)
Post #: 408
RE: Standardized Artwork Set - 6/30/2007 5:46:56 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline
Here is Katoomba in the database...I swear the first time I looked, it was a schooner. Now it's a Medium AP and I don't have the bitmap for it...

look at the delay...and the experience ratings...




Attachment (1)

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to rogueusmc)
Post #: 409
RE: Standardized Artwork Set - 6/30/2007 1:46:05 PM   
tanjman


Posts: 717
Joined: 1/26/2002
From: Griffin, GA
Status: offline

quote:

ORIGINAL: rogueusmc

Here is Katoomba in the database...I swear the first time I looked, it was a schooner. Now it's a Medium AP and I don't have the bitmap for it...

look at the delay...and the experience ratings...





rouge,

With the experience set to zero the ship (or air group) will use the default experience as per the editor manual - there are tables on pages 16 (ships) 34 (air groups). As far as a delay of 141206 goes it just means that the unit is present at the start of the scenario (411207) if the delay was set to 411207 it wouldn't show up until the end of the 1st turn as a reinforcement.

_____________________________

Gunner's Mate: A Boatswain's Mate with a hunting license.

(in reply to rogueusmc)
Post #: 410
RE: Standardized Artwork Set - 6/30/2007 1:51:51 PM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Check to see if the bitmap has the correct prefixes.
AnSide0165
AnShil0165

You might have to replace the bitmap with another.
Could be corrupted.
It's an Medium Allied AP.

If it still crashes find another bitmap that you like.
Copy both Side and Shil then rename and paste to your folder.
Or try reloading just that bitmap from the download.



_____________________________


(in reply to rogueusmc)
Post #: 411
RE: Standardized Artwork Set - 6/30/2007 6:32:05 PM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline
That bitmap isn't in any of the artpacks I have found?

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to Halsey)
Post #: 412
RE: Standardized Artwork Set - 6/30/2007 7:01:11 PM   
Dixie


Posts: 10303
Joined: 3/10/2006
From: UK
Status: offline
Really? This is what it should look like...




Attachment (1)

_____________________________



Bigger boys stole my sig

(in reply to rogueusmc)
Post #: 413
RE: Standardized Artwork Set - 6/30/2007 7:06:59 PM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline
Can you send? I don't have anything between like 145 and 175...

Make that 147-172

< Message edited by rogueusmc -- 6/30/2007 7:07:00 PM >


_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to Dixie)
Post #: 414
RE: Standardized Artwork Set - 7/1/2007 12:54:58 AM   
Halsey

 

Posts: 5069
Joined: 2/7/2004
Status: offline
Looks like you don't have the official version then.
You could be missing others.

Dixie and Spooky have it on their sites.
DL it and and add it to your site why don't ya.

I DL every artpack.
Then I go through each one and try to select the masterpieces.

_____________________________


(in reply to rogueusmc)
Post #: 415
RE: Standardized Artwork Set - 7/4/2007 11:05:24 PM   
goodboyladdie


Posts: 3469
Joined: 11/18/2005
From: Rendlesham, Suffolk
Status: offline
Have you seen Fremen's new stuff Halsey?

_____________________________



Art by the amazing Dixie

(in reply to Halsey)
Post #: 416
RE: Standardized Artwork Set - 7/25/2007 2:45:04 AM   
Cathartes

 

Posts: 2155
Joined: 1/5/2001
Status: offline
A small update just to let some know that the task is not abandoned: JPlanesides 50% complete.








Attachment (1)

(in reply to TOMLABEL)
Post #: 417
RE: Standardized Artwork Set - 7/25/2007 8:01:47 AM   
TOMLABEL


Posts: 5116
Joined: 1/27/2006
From: Alabama - ROLL TIDE!!!!!
Status: offline

quote:

ORIGINAL: Cathartes

A small update just to let some know that the task is not abandoned: JPlanesides 50% complete.










Thanks for the update! Wow - really looking good!!! I can't wait to see the finished sets!

TOMLABEL

_____________________________


Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln

(in reply to Cathartes)
Post #: 418
RE: Standardized Artwork Set - 9/18/2007 4:04:35 AM   
BigDuke66


Posts: 2013
Joined: 2/1/2001
From: Terra
Status: offline
@JWE
Just a question about the packs(many thanks to all how worked on them!!!) for the stock game
When I compare them to the files that are already in the game it seems that some are missing.
For example the allied side has 220 files, but the pack provides only 212. Are the missing files not used?

Also maybe the readme should be reworked because as one here pointed already out overwriting existing files would be better then replacing the complete folder.
When overwriting you can be sure that you have the new files or at least the old ones from the stock game, so another source for possible crashes is wiped out.



@Cathartes
Really nice allied packs. Keep up the good work.
How is it going with Japan?


< Message edited by BigDuke66 -- 9/18/2007 4:35:02 AM >


_____________________________


(in reply to TOMLABEL)
Post #: 419
RE: Standardized Artwork Set - 9/20/2007 1:10:45 PM   
Dutch_slith


Posts: 330
Joined: 7/21/2005
From: the Netherlands
Status: offline

quote:

ORIGINAL: BigDuke66

@JWE
Just a question about the packs(many thanks to all how worked on them!!!) for the stock game
When I compare them to the files that are already in the game it seems that some are missing.
For example the allied side has 220 files, but the pack provides only 212. Are the missing files not used?



Every Ship Class in Stock (Scenario 015) matches with a bitmap included in JWE's package. Well almost. Ship Class 1418 (Perth) is linked to bitmap 228, which is missing. The WITP-Package has more bitmaps than it actually uses...

So you have to change Ship Class 1418 (using bitmap 216) or copy bitmap 216 to 228.

(in reply to BigDuke66)
Post #: 420
Page:   <<   < prev  12 13 [14] 15 16   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> RE: Standardized Artwork Set Page: <<   < prev  12 13 [14] 15 16   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.875