JWE
Posts: 6580
Joined: 7/19/2005 Status: offline
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Bliztk, Understand your frustration. There are so many mods and so many modders. One modder's pig is another modder's silk purse. What to do, what to do?? My take on things is much like Cathartes, it has to do with "Accurate Ships". Thing is, it has more to do with accurate auxiliary vessels than CVs, BBs, CAs, CLs, DDs, and such. So I look closely and carefully at vessels that ordinarily tend to get lost in the general wargamer view of things. I found certain inconsistencies that did not allow for a direct 1-to-1 correspondance in CHS, so I developed my own mod to account for this. If you are a grognard, I have given you everything you need, and problably more than you want, to translate what I did into what you need. I have provided a grognards development kit, not a "drop-in". TomLabel and BigB have taken this idea to new heights. You, as a player, looking for visual functionality, must be intelligent in determining your visual down loads. My mod is very particular with respect to aux ship characteristics, and is not for everyone. If you wish to play stock or std CHS, then I suggest you look to Halsey for your basic art. Fremen, TomLabel, and BigB have some beautiful takes on the standard art graphics, and I encourage you to download these as potential alternatives.
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