Silvanski
Posts: 2506
Joined: 1/23/2005 From: Belgium, residing in TX-USA Status: offline
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Kudos to Brian Topp for this one. Just for private use and the heck of it I've been modding his good Eastern Front scenarios. During my Bagration game comrade Veers pointed out the formation scope and formation colors in this series of scenarios so I wanted to compare the uniform approach (Grey Germans on force support and minor Axis a color per country and on army support) to the "each Army its own color scheme" setup Brian designed. Wehrmacht formations are now less rigid... We know divisions used to be shifted back and forth between corps a lot aye... But then I started messing around with the Axis PO in Operation Blau 1942... I can't help it...TOAW afficionados know me by now aye... The first time I played the original as Soviets it surprised me as AGS swings to the North and Moscow... great move and thanks to the low recon values it provides a decent challenge. However I liked an air of unpredictability once this surprise wore off.. I reworked PO track 2 and put events in place so there is a 60% chance Elmer will try the historical path to Stalingrad and the oilfields... for those who wanna play vs the Soviet PO I changed the entry point of two Soviet reinforcement formations to increase the challenge It plays well after making some adjustments. Now for the nicest part. I sent Brian a copy to hear his opinion about my approach to his scenario. He gave his approval for release, something I didn't consider for this one. It was only a private try-out which worked out rather well... There you have it, coming soon: quote:
Operation Blau 1942 Stalingrad or Moscow? TOAW 3.2 Designer: Brian Topp "Stalingrad or Moscow?" mod: Silvanski :: Axis PO/Soviet PO :: :: PBEM :: Date: May 17, 1942-December, 1942 Location: Soviet Union Map Scale: 25km/hex Time Scale: full-week turns Unit Scale: Divisional Length: 32 turns For the general details I like to refer to Brians original scenario. The main changes in this mod are: *Some geographical adjustments to the map. *Unit colors: Soviet: Red Heer: Grey Luftwaffe: White on Blue SS: Black on Black Rumanian: Red on Blue Hungarian: Green on Red Italian: Yellow Minor units: various *Formation support scope -German - Force support -Luftwaffe - Free support -Minor Axis ground and air- Army support -Soviets - Internal support (they're generally huge formations) -Red Airforce and Navy, Single HQs - Free support *Minor adjustments to proficiency and supply values. *The big change however is to the Axis PO. Brian had set up the Axis PO to move on Moscow. My mod models the debate in OKH... the generals favored a renewed offensive on Moscow, but as we all know Hitler got what he wanted... an offensive in the south in order to satisfy his thirst for oil. This of course lead to the disastrous events at Stalingrad. The Axis PO will choose between two tracks... There's a 40% chance the PO will attempt an offensive towards Moscow. Minor changes to the Soviet PO. Two Soviet reserve formations will appear in a different location. All others in the classic Moscow bottleneck. *German reconstituted units appear at several locations on the map. Minor Axis are set to reconstitute in their home country. The Soviet reconstituted units retain their Moscow 'bottleneck' entry *VPs redistributed, added some VP locations. *Original scenario credits Design and set up by Brian Topp. Original map by Benny Wahlberg. Original TO&Es by Tom Porto. Basic panzer division based on notes by Brad Hunter. German armour TO&E and production are drawn from Thomas Jentz's Panzer Truppen, volume 1 (with some necessary simplifications). The Soviet OOB is based on FITE/SE and maps contained in The West Point Military History Series: Atlas for the Second World War, Griess, editor.
< Message edited by Silvanski -- 10/6/2007 12:11:25 PM >
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