IPWinsor
Posts: 176
Joined: 8/18/2007 From: Toronto, Canada Status: offline
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Here's my 2 cents: - take all the Fast pilots you can get when picking a squadron. - I always start my Hornets on a side square, so that that are only being shot at by one sector of SAMs, not 2. This also means that Migs 25s and 29s (with R2 ATA missles) in the approach on the other side of the board are 3 sectors away and can't engage you. If you have AIM-120s, you can shoot them down outside their range. - if possible, initially place your Hornets in a side sector with no SAMs in the adjoining approach area, so that you can focus on Migs exclusively on Turn 1. - always take one AtG weap per Hornet on intercept missions, so you are prepared for ambushes on Ingress and Egress. Always give each bomber pilot an Aim-9 to deal with being jumped by MIGs on the way home. - save your SO points for the difficult targets. Don't squander them. - Use all the same pilots on the easy missions early in the campaign so they get promoted and have better abilities for the hard missions to come. - for the middle missions, mix in lower quality pilots in the package with bombing loadouts and give them first crack at the target. It they hit, they will soon be promoted. If they miss, have an experienced guy in reserve loaded out with enough ordinance to do the job himself. Getting the low quality pilots promoted on easier missions prepares the squadron to take on the big (8, 10, and 11 ship) missions. - learn which pilots become fast when promoted and get them promoted early in the campaign. - assuming a typical 6 Hornet mission, take 4 fast pilots, 2 with AtA loadouts and 2 with SEAD/Ironhand loadouts to deal with the SAMs. This will get the other 2 (with bomb loadouts) to the target and back. - when planning the A/C and weaps that will actually bomb the target, always take more hit power that you need, in case more armor gets added to the target before you get there. - I always keep my guys in the same sector, so they can mutually support one another (suppressions). - I never use pods, ever. Give me a weapon anyday. - study the target and defenses and decide if you are going in high or low. Stick to the plan. Its generally easier to take out the SAMs and stay high in the Korea Theatre. The others are a mix. Avoid taking out defenses by using the correct altitude when possible, and save the ordinace for the target. - do not waste weapons on targets of opportunity. Plan the mission to take out the minimum number of sites to get in and out safely. The mission you waste weaps padding your cred is the one you will get ambushed by SAMs or jumped by MIGs on the way home.
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