Charles22
Posts: 912
Joined: 5/17/2000 From: Dallas, Texas, USA Status: offline
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Paul: Thanks for the response. No, I'm not talking about encyclopedic costs for units, rather I'm referring to direct purchasing for them via WWII campaign. For example, I pull up an SS infantry squad. It says the mg is 28 points, the mortars 60, and each infantry squad is 15, while the average (no experience added) troops elsewhere costs only that same amount (15). In case I'm still not clear, if I have 45 points left in core selection, I can purchase 3 squads of either regular (no experience bonus) troops or SS (experience added).
The same is true for second-line troops, including tanks (assuming you can find second-line tanks). For example, when picking a Soviet core, you'll find at least one variant of the T26 (probably the same across the board for all the variants; this snafu I mean) which falls under the Inf Tank platoon/company, which is a second-line formation. Now if you look carefully, you'll find that there are Soviet formations of T26, first-line, which cost precisely the same thing.
As it stands, it looks as though, for example, that a second-line infantry unit, costs the same as a first line one, which costs the same as an elite one. Now, perhaps, the purchase screen doesn't reflect costs, truly, but it seems to me that I recall purchasing a full platoon of Gerry infantry and it costed 15 apiece, while later figuring in three SS infantry squads costed 15 apiece also, or 45 total.
BTW, just for playing the AI, and until my eye gets more trained I think I'll lave the delay on op fire for between 10 and 20 seconds. Am I right to understand that there is no 'pause' feature once the enemy turn starts? Well, as I enjoyed watching the Cowboys get beat yesterday, if I put the delay to 60 seconds, I could pretty much have an op fire 60 second message come up, while a play was running and then respond when the play was over; it's sort of a pause.
I don't know, perhaps I have experience costs as off, though I thought I was setting this thing up the same as how I has it in V2.3. If the entire bottom panel preferences is lit, as mine is, am I set up right to reflect experience difference costs? Isn't that called 'true troop costs'? I suppose I could change the setting and make a quick campaign for testing purposes, but you response could sure save me a second or two. I only mentioned this because I thought it was a snafu of sorts. I'm so used to seeing SS being more costly than regular troops, that it was a surprise. It's probably my error, I must've taken the wrong option and didn't know the wrong option to see it.
[This message has been edited by Charles22 (edited September 11, 2000).]
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