Jason Petho
Posts: 15009
Joined: 6/22/2004 From: Terrace, BC, Canada Status: offline
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ORIGINAL: Gunner98 Just playing around with the 'on board' reconnaissance aircraft and have a few observations. First I think they are great, no major (Div +) advance should be without one, it really cuts down on the dreaded 'recce by death' problem Agreed!! quote:
ORIGINAL: Gunner98 -It might be useful if they had a 'fuel' limit i.e. they can stick around for a couple of hours and then have to go, say 25 turns or so. I guess a work around is to limit to only one even on a very large map and assume that it is being replaced by its squadron mates when it reaches Bingo Fuel Good idea for the interm. quote:
ORIGINAL: Gunner98 -If the aircraft flies over a VP hex, the ownership changes. They should be like trucks in this regard and not trigger the VP collection Duly noted, I will see about having the changed for 1.03. quote:
ORIGINAL: Gunner98 -Is there any way of restricting the AI from engaging these aircraft with every piece of artillery in range - I cannot imagine knocking out a light recce aircraft flying at 500 feet with an artillery barrage - air burst only goes so far. Yes, this has been addressed in the 1.03 update that will be coming. They will be limited to units with AA capability only. quote:
ORIGINAL: Gunner98 -Can you actually kill these things? I stuck one right in the middle of a Flak trap and let the AI have at it. My pilot just sat there and had a cup of coffee - not even a disruption with about 30 shots a This has also been addressed with the 1.03 Update, reducing the stats altogether. quote:
ORIGINAL: Gunner98 -What is with the assault value? For that matter, the Storch has an attack value as well - a bit odd Was used to counter assaults.. this will be limited. quote:
ORIGINAL: Gunner98 -The description refers you to special air rules - do they exist yet? If so, please point me to them. They will be coming with the manual update for 1.03 (I am hoping) quote:
ORIGINAL: Gunner98 -HINT - don't select your aircraft while the 'reachable hex' function is toggled on - it slows the game down dramatically Good hint! quote:
ORIGINAL: Gunner98 These units are great, and the issues are fairly minor but probably easy to fix. Most of them, yes indeed. Glad you like the idea of them!! Jason Petho
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