Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

blocking issues

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Play Development System (PDS) >> blocking issues Page: [1]
Login
Message << Older Topic   Newer Topic >>
blocking issues - 10/17/2007 4:52:13 AM   
1divot

 

Posts: 4
Joined: 10/17/2007
Status: offline
How do I get pullng lineman to block. Whatever I try it seems my linemen pull around the end and either run by the defender without touching them or get to the end of their movement and just stand there doing nothing. The same is true when I move linemen inside on traps, counters, etc. I want to know what I need to do get them to move, then find someone, and then block them.
Post #: 1
RE: blocking issues - 10/17/2007 5:42:54 AM   
Deft

 

Posts: 299
Joined: 9/17/2005
Status: offline
Use "Lead Block" in the top logic box and "Move to Next Point" in the second logic box.  At the final point use a "Block nearest" or "Block Out".  This should get you what you are looking for.

(in reply to 1divot)
Post #: 2
RE: blocking issues - 10/18/2007 12:45:22 AM   
1divot

 

Posts: 4
Joined: 10/17/2007
Status: offline
Apparently I am not doing something right because when I do what you suggested (lead then move then block out), my lineman block straight ahead to the nearest dlineman or linebacker and don't pull around the end.

(in reply to 1divot)
Post #: 3
RE: blocking issues - 10/18/2007 5:12:36 AM   
nmleague

 

Posts: 2361
Joined: 1/14/2006
Status: offline
ok that does happen, here is what I do.  I create the first movement point about a half yard back and t the side of the pull.  Then give there OL a move to that point logic.  I then create the next movement point, depending on the play and the need to block anyone blitzing.  For example for a sweep, for the front side OG I will have him pull back and start to lead (as above) the second movent point will be in  a straight line to the side run probably to point outside the OT, the OG will be given move to logic to get to that point.  From there i create another point about 5 yards upfield and anglling to the outside.  Here I give the OG lead block and move to point logic. At the last point I give them block nearest.

The problem is if you give an OL lead block logic, if an defender is within a yard of them they target that player instead of follwing the movenment path.

For a OF pulling from the side away from the play I probably have him move to a point behind the C, then create a point about behind the OT and give him a lead block logic.  THat way if a DL or LB is penatrating on the side of the play he will hopefully pick it up.  I no on penatrates they will continue outside.  Then at that point give them lead block logic again and move to a point outside and up field.

Play with this and see how it works out.  Also check the sweep and count plays in the stock one back offense to see how it works.

Hope this helps.

(in reply to 1divot)
Post #: 4
RE: blocking issues - 10/19/2007 3:20:03 AM   
1divot

 

Posts: 4
Joined: 10/17/2007
Status: offline
Hey, thanks for the help. Traps, Counters, and Sweeps all working now.

(in reply to nmleague)
Post #: 5
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [Sports] >> Maximum-Football 2.0 >> Play Development System (PDS) >> blocking issues Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.000