Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Air Anti-Supply

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Air Anti-Supply Page: [1]
Login
Message << Older Topic   Newer Topic >>
Air Anti-Supply - 10/28/2007 12:15:56 PM   
Awac835


Posts: 279
Joined: 7/16/2004
Status: offline
Im not sure if this would work out. The idea is from the DB engine and how airstrikes works there.

Would it be possible to add a new attack for dive bombers or maybe even figthers that deal anti-supply like the sea AS. What i had in mind was something like a recon air mission. Just that it would instead hunt for supply and transfers in a hex with maybe a range of 1 hex. These attacks should ofc be interceptable for enemy fighters and flak.

Would this idea be cool/usefull or just stupid.

Post #: 1
RE: Air Anti-Supply - 10/28/2007 3:12:04 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline
If i remember right it is already there.An automatic function which is just disabled in the ww2 masterfile.
Vic turned it off because of game balance aspects. It was just too hard against a player with air superiority.
It works like on the sea. You can turn it on or off for the plane units and they do it automaticly.
Exact range and amount i can´t tell you, but the enemy player can´t intercept. He can just reduce the effect by own flak/planes nearby.
I know that because i just play a scenario (Great War) where AS for planes is activated.

Pls correct me when i´m not right here, Vic.

_____________________________


(in reply to Awac835)
Post #: 2
RE: Air Anti-Supply - 10/28/2007 3:39:20 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Each SFType can be set to give: Antisupply versus sea hexes AND / OR to land hexes. In the default master all SFTypes only give antisupply versus sea hexes.

There is however another difference in that even if you turn antisupply on land hexes on it that does not mean transfers and strategic transfer over land will suffer dammages. This is done because i thought it was plain annoying. Just the supply system will be targeted.

I dont think this is activated for Toms Great War scenario.

< Message edited by Vic -- 10/28/2007 3:40:20 PM >

(in reply to seille)
Post #: 3
RE: Air Anti-Supply - 10/28/2007 4:56:22 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline
For the version we play it is definitely activated since my biplanes destroyed some supply in the channel
close after game start.
For the latest version he deactivated AS i think.

Which SFT types can give AS to sea hexes by default ?
Cause you talked about "all SFTypes". So far i thought only planes and ships can do

_____________________________


(in reply to Vic)
Post #: 4
RE: Air Anti-Supply - 10/28/2007 6:32:59 PM   
Awac835


Posts: 279
Joined: 7/16/2004
Status: offline
Ah ok so its in. I didnt fully understand how it worked i think.
Would planes just radiate AS from there airfield and 5 hexes out? or did you have to launch em on recon mission and then they would AS the target and surrounding hexes?

I see it might be a bit hard on a enemy that losses air supperiority but then again so it was in real life.
But ill go with Vic if he think it got to much.

(in reply to seille)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Advanced Tactics Series >> Air Anti-Supply Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.734