garysorrell
Posts: 2176
Joined: 1/29/2005 Status: offline
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To add to my above comments, also remember: Wait for a season or two and you will see players develop up and down thanks to aging and training camps. So teams will start to vary more. Some teams get better, some worse. You would then see more lopsided scores, blowouts and such. Oh, and if you are simming games, as opposed to letting them play out, you will always see a difference. I have an 8man indoor league that uses 5min qtrs. If I sim, the games usually have 14-7 scores. If I let them play out CPU v CPU, I see things like 35-30 and so on. High scores and big stat numbers. Also, playclock setting makes a difference. I usually use 20sec. It makes the teams run more plays, sim and real time. So stats and scores will be higher. The QBs handle the shorter span just fine. My playbook uses unlimited motion, so I usually have players moving all over the place before the snap. Havent had any problems yet with delay of game or anything.
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