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Request: show HQ on production screen

 
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Request: show HQ on production screen - 11/8/2007 3:49:58 AM   
GJK


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Possibly requested already, but if so I'll re-emphasize.

Would it be possible to show what HQ is already assigned to a city/supply source when you are in the production screen? This would save the step of going to the Statistics screen to see what is assigned to whom.
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RE: Request: show HQ on production screen - 11/8/2007 4:25:16 AM   
freeboy

 

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? hit show all ledger andall the hqs come up?

(in reply to GJK)
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RE: Request: show HQ on production screen - 11/8/2007 4:30:36 AM   
JAMiAM

 

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Click the Production Overview button and you will see which is assigned to which. It's much easier to work from that screen, since clicking on any of the HQ/Production center lines will immediately bring up that Center's slider controls.

(in reply to freeboy)
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RE: Request: show HQ on production screen - 11/8/2007 5:02:30 AM   
GJK


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Ok, maybe I should clarify. How about if it says "currently assigned to: xxxx" with a button to then reassign. It would cut out a few mouse clicks and would provide instant feedback when setting up production for each industrial center.

(in reply to JAMiAM)
Post #: 4
RE: Request: show HQ on production screen - 11/8/2007 8:44:07 AM   
freeboy

 

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Still not sure, there is a button that says, assiegn to.. simply click on it and the city /resourse hex diverts its production to your choice of Hq's. Note, u can also click on the HQ's in the right upper corner and it will list the cities for the hq you click..
If you are s aying this game is a click fext, yes it takes alot of mouse points to make a game like this ! lol

(in reply to GJK)
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RE: Request: show HQ on production screen - 11/8/2007 10:22:41 AM   
Vic


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Yes your right. i made a note.

< Message edited by Vic -- 11/8/2007 11:12:07 AM >

(in reply to freeboy)
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RE: Request: show HQ on production screen - 11/8/2007 11:03:53 PM   
SlowHand

 

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From: Denver, CO
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One feature that would be great for some future patch: put a Window showing the F1 "Strategic Map" in that blank area to the right of the cities listed on the Production Overview Screen (POS), and have the the Map Window show the city location when you have selected a city from the list.

May not be feasible. But with lots of cities, I often find that I need to leave the POS and check the map to map sure I have key Production coming from Safe Areas. So if it is feasible ...

(in reply to Vic)
Post #: 7
RE: Request: show HQ on production screen - 11/8/2007 11:43:42 PM   
Frido1207

 

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Very good idea.

(in reply to SlowHand)
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RE: Request: show HQ on production screen - 11/9/2007 1:37:48 AM   
Twotribes


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Another note, give distances for cities to Headquarters. I have no way to determine ( That I see) that a city is out of the link, due to naval or just to long a land connection. Now you assign the builds and next turn check to see if you have a large Left over production number. ( over a whole number)

(in reply to Frido1207)
Post #: 9
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