Snip
Posts: 27
Joined: 9/24/2007 Status: offline
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Gentlemen, time for an update. Our game has reached Dec. 10th And, after the first two moves compeleted, we have finalized – for the time being – our HR. A somewhat curious situation. Anyway, the main change is in rule #8 which now reads: Only jap airborne unit and allied airbone ( regiment or below size) and raider unit could be sub-landed. (My suggestion – this includes the use of specific units for pre landing recon) I declined to accept his suggestion to restrict the mobility and flexibility of my paras – after move two: Any airbone unit cannot air-assault multiple target in the same turn. One target every turn for one single unit. However, they could do that in different turns. You can see the reason soon. Looks like my worthy opponent had no inkling of the powers of the IJA Paras if combined with long range “Tinas” and some APDs to recover the “fragments” asap. I asked for a “seasoned” player anyway. That is: Adjusting rules to game issues/exploits or war situations (to keep things fun for both sides) is one thing. Lack of knowledge of game mechanics is another issue – may cut both ways. Again, even though I posted the invitation for a game, trollelite quickly responded with his set of HRs. I accepted them. And what is more, I – still – have no idea what the specifics of scenario 160 are – never played it before – I accepted for varieties sake. As far as IJN midterm naval strategy goes, I rather side with Genda and Fushida, while the genius of Yamamoto does not rank that high in my opinion – after PH. If it comes to strategy, I am rather conservative – or rather stick with simple rules: Secure your lines of communication and supply. Secure your lines of advance (retreat) Get there first with more men. If you lack force, confuse the enemy. Stick to your “doctrines” on a strategical level. Here is what happened so far: Dec. 7th KB with CarDiv1 and CarDiv5 attacks PH – Mission: immobilise USN Battle Wagons for as long as possible. Mission accomplished. BB Maryland, Bomb hits 6, Torpedo hits 1 BB Arizona, Bomb hits 7, Torpedo hits 2, on fire BB Oklahoma, Bomb hits 9, on fire, heavy damage BB Pennsylvania, Bomb hits 11, Torpedo hits 1, on fire, heavy damage BB Nevada, Bomb hits 10, Torpedo hits 1, on fire BB California, Bomb hits 8, on fire PC Reliance, Bomb hits 1, on fire, heavy damage BB Tennessee, Bomb hits 3, Torpedo hits 1, on fire BB West Virginia, Bomb hits 6, Torpedo hits 1, on fire, heavy damage DM Gamble, Bomb hits 1 AR Argonne, Bomb hits 1 AV Tangier, Bomb hits 1 CL Detroit, Torpedo hits 1 DM Pruitt, Bomb hits 1, on fire CL St. Louis, Bomb hits 1, on fire CL Honolulu, Bomb hits 1, on fire That “just” leaves his carriers. However four IJN CVs should suffice to keep the USN CVs at bay for the next month or two. I scrached the Wake operation – to dicey – but took Nauru, Tarawa and Baker Isl. instead. My subs have left the PH area – heading for softer – less asw heavy – areas. Talking of Carriers: CarDiv 4 (CVEs) is operating to the east of Luzon/Mindanao CarDiv3 (CVLs) is operating to the north of Palawan (covering landings at Brunei) CarDiv5 (CV) is operating in the south of Tarakan. Curious ? Lets cover the other issues: Three (only) Groups of “Nells” attacked Singapore Port. I just hoped for a single hit on PoW and got this: BB Prince of Wales, Torpedo hits 12, on fire, heavy damage PC Raub, Torpedo hits 1, on fire, heavy damage CL Danae, Torpedo hits 1 CL Mauritius, Torpedo hits 1, on fire I would guess, this result was helped by sending in Zeroes at high altitude from Singora AF cutting up the fighters at Singapore at a high altitude – sweep mission. A gamble – I admit. However: The RN is pretty much cut up around Malaya. All I wanted. Sinking PoW is just a bonus. This still leaves one issue: How to resupply Torps to my naval forces operating west of the home islands. If things go wrong, the IJN surface units will have to fight without torps for some time west of Formosa for lack of a suitable port. Solution: Send an AD (only three for the duration) to French Indochina – and manage a secure passage. Here is what happened: Any DB in reach attacked Honkong Port plus Sallies and Lillies in the area. Looks like none of the RN ships are fit to sortie after this one. On the other hand, any available CL/DD capable of reaching the South China Sea (including the ones without ASW capability) where send in this direction. Worked. Precious little was still afloat in the area (minus wreckage) . And if the AD makes it (which it did) the useless ships become an asset. That just leaves Manila. Actually my main concern. Two attacks took out the stuffing: 1: Formosa Based SS Skipjack, Bomb hits 1, on fire, heavy damage SS S-41, Bomb hits 1, on fire, heavy damage SS Salmon, Bomb hits 1, on fire SS Permit, Bomb hits 1, on fire, heavy damage SS Saury, Bomb hits 1, on fire SS Sargo, Bomb hits 1, on fire, heavy damage AK Corregidor, Bomb hits 1, on fire, heavy damage SS Porpoise, Bomb hits 1, on fire, heavy damage AK Capillo, Bomb hits 1, on fire AS Holland, Bomb hits 1, on fire SS Seadragon, Bomb hits 2, on fire, heavy damage SS Stingray, Bomb hits 1, on fire PC Genesee, Bomb hits 1, on fire PG Asheville, Bomb hits 1, on fire, heavy damage 2: Camranh Bay AV Langley, Bomb hits 1, on fire AS Canopus, Bomb hits 1, on fire SS Sculpin, Bomb hits 1, on fire SS Spearfish, Torpedo hits 1, on fire, heavy damage SS Seal, Bomb hits 1, on fire, heavy damage DD Pope, Bomb hits 1, on fire SS Perch, Torpedo hits 1, on fire AP President Madison, Torpedo hits 1, on fire SS Tarpon, Bomb hits 1, on fire AVD Childs, Bomb hits 1, on fire Not good, but not bad either. Lets corrolate this with my amphibious ops in the area: Kota Bahru. Brunei Tarakan Vigan Bataan Isl. Aparri. Para Drops at: Laoag – securing a size 2 AF on Luzon Naga – get the ships in port. Secure a size 2 port Legaspi: Take the place. Sandakan: Take the ships. Did I mention the Manado force ? 4 BBs plus some small fry for a landing. No landing at Legaspi ? Anyway – this leaves the Boise/Houston problem. Remember I offered him to move them on day one. I guess you got the picture – if my opponent knows what he is doing, those two vessels may prove to be a headache. Unless I manage to bait him – how about Ceram ? Cheers
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