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Whole WW2 (European area) with AI

 
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Whole WW2 (European area) with AI - 11/22/2007 7:13:46 AM   
von altair


Posts: 316
Joined: 4/27/2004
Status: offline
First of all, I just love this game. I played a lot of old and good War in Russia. This is the one which can get quite close on it.

Anyway I would like to see whole european theatre with AI. Human only scenario
Europe 1939 with AI would be excellent! Please, add AI on it! I belive me and many
others would like to see that with AI, no matter if it takes couple moments for AI to handle it.
Post #: 1
RE: Whole WW2 (European area) with AI - 11/22/2007 10:17:29 AM   
IRONCROM


Posts: 679
Joined: 8/19/2007
From: Las Vegas, Nevada
Status: offline
 I'd like to see that one myself. I'm sure we'll get to see someone make that plus a whole mess load of great scenarios before long. This game has a powerful Editor. Till then you could try European diplomacy. It's satified my fix for now. Check out my AAR.
http://www.matrixgames.com/forums/tm.asp?m=1619792

(in reply to von altair)
Post #: 2
RE: Whole WW2 (European area) with AI - 11/22/2007 2:44:27 PM   
jeggett

 

Posts: 11
Joined: 3/30/2005
Status: offline
Yep more specific AI scenarios would be great. Have enjoyed the 1941 Russia one against AI+. Took a fair few goes to beat it.

I tried a few of the HPS wargames but became a tad disillusioned when I found just about every scenario could be beaten against the AI on the first go I think it's what kept me playing TOAW for so long. Some wonderful single player challenges there.

Once I've got to grips with things I'll be having a crack at some, though not a large scale. Plan is to create a few that follow on from each other as a campaign offering the player a great challenge against the AI.


(in reply to IRONCROM)
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