thefunction
Posts: 6
Joined: 12/2/2007 Status: offline
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quote:
ORIGINAL: PDiFolco Thefunction, Game systems with various weapon platforms are mostrly tactical, you won't find this in AT neither TOAW nor any other operational-strategic game I have in mind, because they simulate days of combat by many units/soldiers, not shot-by-shot depiction of battles. Whatever, I second Ironcrom, go for AT if you have a previous TOAW version. Else it's more debatable, TOAW is more realistic, detailed and has tons of historical scenarios, AT is more fun and varied, has random games and pbem with up to 10 players, but scenarios are currently not very historical, even if they do a good job at capturing the operational/strategic challenges of the depicted theatre. Well yes I was aware of the scale, but with a little imagination and creative editing it could work, with the multiple platforms in a "unit". In an sense you could think of it as a Division acting as a single unit against brigades without using a stack of chits. I guess you could look at it the idea I want to emulate in the system isn't exactly at a tactical level to be honest (atleast not in a WW2 or even modern combat sense of the word, anyone who has played OGRE or GEV will tell you that), but the idea of a David(s) Vs Goliath scenario greatly intrests me.
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