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Combat Exception - 12/4/2007 12:11:02 AM   
mtvaill

 

Posts: 117
Joined: 7/6/2007
Status: offline
Combat Exception:
************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at WindowsApplication1.CombatClass.EndBattle()
at WindowsApplication1.CombatResultWindowClass.HandleMouseClick(Int32 x, Int32 y, Int32 b)
at WindowsApplication1.CombatScreenClass.HandleMouseClick(Int32 x, Int32 y, Int32 b)
at WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at WindowsApplication1.ImmoveableForm.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.2869.24025
Win32 Version: 1.0.2869.24025
CodeBase: file:///C:/games/Advanced%20Tactics/bin/AdvancedTactics.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.832 (QFE.050727-8300)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/games/Advanced%20Tactics/bin/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.







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Post #: 1
RE: Combat Exception - 12/4/2007 9:51:14 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
This seems to be the Crete scenario (under construction). Chances are this is an "editor bug". Or a bug caused by some strange settings i didnt expect the scenario creator to make.

is this repeatable? if so can you send me a savefile so i can repeat and catch the actual bug.

(in reply to mtvaill)
Post #: 2
RE: Combat Exception - 12/4/2007 3:06:47 PM   
mtvaill

 

Posts: 117
Joined: 7/6/2007
Status: offline
Aye, Crete it is.  Unfortunately it was on turn 8 and I hadn't been saving the game.  I will try to repeat the error if I can, while saving the game next time.

(in reply to Vic)
Post #: 3
RE: Combat Exception - 12/4/2007 3:58:17 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
you might want to switch on autosave in prefs

(in reply to mtvaill)
Post #: 4
RE: Combat Exception - 12/5/2007 9:45:13 PM   
IRONCROM


Posts: 679
Joined: 8/19/2007
From: Las Vegas, Nevada
Status: offline
This could be the same bug...maybe?
I've gotten it twice now.




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(in reply to Vic)
Post #: 5
RE: Combat Exception - 12/5/2007 10:16:54 PM   
IRONCROM


Posts: 679
Joined: 8/19/2007
From: Las Vegas, Nevada
Status: offline
Well I tried to recreate the bug in a save game for ya Vic but it didn't occur this time.

(in reply to IRONCROM)
Post #: 6
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