mack2
Posts: 243
Joined: 6/29/2007 Status: offline
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Manual: When you start a game, one of the setup options is Possible Nuclear Release (see page 2-19). Nuclear weapons (nukes) are only available in computer Harpoon after you have been granted nuclear release. If you select Yes in the Possible nuclear release option, you may receive nuclear release at some point in the game. If the enemy uses a nuclear weapon, you are automatically granted nuclear release. Any nuclear weapons carried and/or aircraft loadouts are then available for use Possible Nuclear Release? Your options are Yes and No. The default setting is Yes. If a scenario contains a nuclear release, this option will enable it. Some scenarios start with a “nuclear weapons free”; others may not give you release until later in the scenario. If one side uses nuclear weapons, the other side is granted immediate nuclear release. Whichever option you choose has profound implications for your tactics. For one thing, you will have to spread out the units which form your groups so that they will not be vulnera ble to a single nuclear weapon. However, if you do so, then you are leaving them more open to attack by submarines. Scen Manual: Grant Nuclear Release Allows you to set a time for each side to be granted nuclear release. If you do not grant nuclear release for a side, it will not be given in your scenario unless the player overrides the system and grants himself nuclear release. First you must choose the side to be granted nuclear release. Next, you will need to provide the time point in the scenario at which you would like nuclear release to occur (the “time delta”). You may also enter a variation on this time (this translates to “time plus or minus variation %”). If you enter 100%, nuclear release will occur any time from game startup to twice the “time delta” you entered. I think Ctrl-N and Alt-3 are the "overrides" for manual nuclear release. Does this give the enemy nuclear release as well?
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