Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

And on the 7th day he created WitP-AE ...

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> And on the 7th day he created WitP-AE ... Page: [1]
Login
Message << Older Topic   Newer Topic >>
And on the 7th day he created WitP-AE ... - 12/7/2007 10:39:00 PM   
maxstrike

 

Posts: 40
Joined: 1/20/2005
Status: offline
Admirals Edition's changes look great, but improvements to AI seem to be missing from the list. Currently this seems to be the biggest hole in the WitP engine. While PBEM seems popular I'd bet the vast majority of players are playing WitP solo.


Daniel
Post #: 1
RE: And on the 7th day he created WitP-AE ... - 12/7/2007 10:41:09 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
We're working on it, believe me... All the cries for a better AI haven't been in vain, but it's a REALLY difficult task.

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to maxstrike)
Post #: 2
RE: And on the 7th day he created WitP-AE ... - 12/7/2007 11:37:16 PM   
wworld7


Posts: 1727
Joined: 2/25/2003
From: The Nutmeg State
Status: offline

Terminus,

For whatever reason many people do not understand the complications of creating/improving an AI. I have some minor programming skills from long ago, so I have a slight clue to it.

If it was easy (or even sometimes "possible") it would always get done. That being said, it will be what it will be.

I have no doubt that the team will do their best with the AI.

Good luck to all of you.





_____________________________

Flipper

(in reply to Terminus)
Post #: 3
RE: And on the 7th day he created WitP-AE ... - 12/7/2007 11:40:29 PM   
Captain Cruft


Posts: 3652
Joined: 3/17/2004
From: England
Status: offline
I think impossible is more the appropriate word.

What I would hope is that unlike with the original the code and data isn't broken to accomodate the AI. Given what the guys have done so far I'm hopeful ... :)

(in reply to wworld7)
Post #: 4
RE: And on the 7th day he created WitP-AE ... - 12/7/2007 11:56:34 PM   
AW1Steve


Posts: 14507
Joined: 3/10/2007
From: Mordor Illlinois
Status: offline
  I Still think my "clone boy" system would work best!

_____________________________


(in reply to Captain Cruft)
Post #: 5
RE: And on the 7th day he created WitP-AE ... - 12/8/2007 12:07:18 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
I don't; I'm not that much better than the current AI...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to AW1Steve)
Post #: 6
RE: And on the 7th day he created WitP-AE ... - 12/8/2007 6:41:59 AM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
Wasn't the original idea a few years back to clone Mogami so everyone could have a PBEM partner? He was going to be cheaper to use than Termy, because he's do it for beer alone...

_____________________________

fair winds,
Brad

(in reply to Terminus)
Post #: 7
RE: And on the 7th day he created WitP-AE ... - 12/9/2007 3:21:52 AM   
rogueusmc


Posts: 4583
Joined: 2/8/2004
From: Texas...what country are YOU from?
Status: offline

quote:

ORIGINAL: bradfordkay

Wasn't the original idea a few years back to clone Mogami so everyone could have a PBEM partner? He was going to be cheaper to use than Termy, because he's do it for beer alone...

And the occasional ride on the back of your scooter...

_____________________________

There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.

Gen. William Thornson, U.S. Army


(in reply to bradfordkay)
Post #: 8
RE: And on the 7th day he created WitP-AE ... - 12/9/2007 4:19:48 AM   
Gem35


Posts: 3420
Joined: 9/12/2004
From: Dallas, Texas
Status: offline
How is Mogami doing by the way? I hope he is on his way to his 20th year... well that is the last I have heard about him at least.

< Message edited by Gem35 -- 12/9/2007 4:21:05 AM >


_____________________________

It doesn't make any sense, Admiral. Were we better than the Japanese or just luckier?


Banner By Feurer Krieg

(in reply to rogueusmc)
Post #: 9
RE: And on the 7th day he created WitP-AE ... - 12/9/2007 12:04:26 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Last news was that they tried first to ship him to Iraq as 11B (Infantryman !), but then realized his age and he's going in as 92G (makin food)

Read from here:

http://www.matrixgames.com/forums/tm.asp?m=1155012&mpage=5

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Gem35)
Post #: 10
RE: And on the 7th day he created WitP-AE ... - 12/11/2007 2:51:46 AM   
Gem35


Posts: 3420
Joined: 9/12/2004
From: Dallas, Texas
Status: offline
thanks for the information,
My cousin is stationed on the U.S.S. Enterprise in the Gulf. He is involved in communications.

_____________________________

It doesn't make any sense, Admiral. Were we better than the Japanese or just luckier?


Banner By Feurer Krieg

(in reply to Sardaukar)
Post #: 11
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> And on the 7th day he created WitP-AE ... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781