mavraamides
Posts: 447
Joined: 4/1/2005 Status: offline
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If you're interested in single player, I think I'd lean towards COI. MT is a blast, maps are incredible and the action is intense but I'm really not sold on the Victory Location system. As far as I can tell, the VL's are not marked, you have to 'find' them. But given the size of the maps and the limited time, its very difficult at least for me to find them. And that might be challenging in its own way, but I want tactical warfare, not a scavenger hunt. So I have a recurring pattern. I win the battle in terms of force strength, dominate the battlefield, but end up in a draw or loss because my guys couldn't find the VL's in time. In fact, in scenario 01 today, I wiped out the entire enemy force with 10 minutes left and then sent my guys all over the map trying to get VL's. I ended up in a draw! I mean, at this point, I just ignore the 'result'. Its crazy. I use remaining forces to decide if I won or not because I have no faith in the VL system. Which brings me to COI. I don't have that one (yet) but I was a huge fan of CCIII. I liked that system much better. I knew what I needed to do. I knew what I was fighting over. The system worked for me. And COI seems to have a ton of new content. If they could use the VL system and campaigns of COI with the modern weapons and graphics of MT it would be perfect, IMO. Of course, people like me will just buy both, but if you had to choose, I'd go with COI.
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