Lionfish
Posts: 52
Joined: 10/16/2003 Status: offline
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Sarge, I uploaded a couple of the xxxx3d.bmps into Photo Shop CS and converted them to RGB / 16 bit (only 8, 16, or 32 - no 24 bit editor). Note I can SAVE into 24 bit, but in PhotoShop CS I can only edit in 8/16/32. Anyway - Photoshop has some interesting effects - that clean up the image (in 16 bit) with a large color selection. I used some of the effects to clean-up and update some of the BMPs for a quick test. It would seem that when in RBG 16, rather than 8 bit - the PhotoShop affects can REALLY IMPROVE the graphics. I will put some together and post a side-by-side comparison. Maybe (in time - cause it is a DAUNTING task) I could give the CS series a fresh coat of paint - sort-a-speak. Should I be saving them into 24 bit, even though I am only upgrading them from 8 to 16 bit in Photo Shop? Any tips, thoughts, or suggestions..... Thanks - you have inspired me. I did this with another game I had (VGAP) and it improved the game so much (I forwarded the graphic update to tons of people)- a new clean look is always refreshing. Plus - the only thing I didn't like about the CS series that sometimes in 3d mode it was very hard to see units against the background without their bases on. Hopefully - I can improve that. Sidenote: I was playing around and giving the backgroud (trees, grass, building, etc..) more of a watercolor look - less HARD edges, at the sametimebcrisping up the actual units. It really makes the units POP out. I will show some examples this weekend...been very busy at work - so time is not what I would like....plus I am in my first H2H game over at Theblitz and my rusty tactics are getting the better of me...
< Message edited by Lionfish -- 12/13/2007 1:00:49 AM >
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