IRONCROM
Posts: 679
Joined: 8/19/2007 From: Las Vegas, Nevada Status: offline
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quote:
ORIGINAL: JAMiAM This is probably the result of only making, and then showing, the attacks that are successful and properly planned. Trust me, there are often occasions where my attacks go awry. Sometimes they are the result of pushing too hard, with too tired troops. Other times, the recon on the hex was poor and my forces get into more than what I expected going into the combat. Sometimes unseen support assets contribute to the defense. Sometimes, just a run of bad luck. Sometimes, a particularly lethal combination of all the above... Jamiam is right here. In my AAR I often highlight sucessful attacks. I show bad ones too but not as often. Mostly cause I don't have as many bad ones as I do good ones. Not because the game favors the attacker or something, but because I tend to soften these units up before I attack them with Arty or airstrikes. My forces seem to be doing so much better in cases like this, cause the enemies rediness is so low from being pounded into the ground with long range attacks. I would say that in most cases where the attackers strength is equal to the defenders strength, that the battle will favor the defender. Unless you soften the target first.
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