Shark7
Posts: 7937
Joined: 7/24/2007 From: The Big Nowhere Status: offline
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quote:
ORIGINAL: CV32 quote:
ORIGINAL: RolandRahn Attacks against enemy groups are not defined when creating a scenario but are done automatically during gameplay (???). Hope this helps, Roland You can't script AI attacks against player controlled groups (i.e. ships at sea, submarines, mobile land units, etc). (Of course, the AI doesn't know where those groups are at the start of the scenario). Therefore the AI chooses attacks of its own making against those groups. With a little tinkering, though, you can 'encourage' certain AI formation patrols to carry out particular kinds of attacks. For instance, if you have a Carrier Group ABC you want attacked for example, then schedule a patrol craft with a good radar to a point that it will be sure to make contact. You can either schedule strike units in formation patrols, or the ai will launch them if they have no current orders. The AI absolutely loves sinking carriers, so you won't have any problem getting it to strike such a target.
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Distant Worlds Fan 'When in doubt...attack!'
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