Mziln
Posts: 1107
Joined: 2/9/2004 From: Tulsa Oklahoma Status: offline
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quote:
ORIGINAL: Froonp quote:
It seems strange to me that "No effect" is not the lowest result possiable. When you are the attacker, the best result is AX. YOU choose to DESTROY a front enemy plane. Then there is the DX. There is still an enemy plane destruction, but the enemy chooses which one of his front planes. Then, there are the Aborts, with the same logic. The better for you is AA as you choose which enemy front plane ABORTS the mission to base. Then there is the DA, where the enemy chooses. This is still an abort, but the enemy chooses it. Then there is the - (no result). This is not destructive toward the enemy NOR does it clears enemy planes. Clearing enemy planes is worse than that, because they are cleared, they will bomb you now. Achieving a - (no effect) at least keeps them right into your sights to shoot at them next time. Clearing them, they're gone, unhampered. Then there is the AC result. YOU chooses which enemy planes can clear to its objective. This is the less worse of the Clear results for you, as YOU can choose the less efficient bomber. And then, finally, there is the worst result that you can achieve on a plane YOU are ATTACKING, that is, the plane is not only missed, but it clears through to its objective. Clearly, a DC is the worst you can achieve as an air to air combat result when you roll the dices to attack your enemy's planes. Moreover, if you have a DC, your enemy could even spring back the attack on yourself by Bouncing ones of your planes. Not only you did achieve no destructive result on your enemy, but you managed to open a hole in your defense so that the enemy can now strike whatever planes they want in your group Great. DC is clearly the worst. Your argument has merit and is reflected in the A-2-A combat Minus One (-1) CRT. Where the results are AX, DX, AA, DA, No effect, AC, DC, DC, AC, No effect, DA, AA, DX, and AX. Using Frederycks example the A-2A CRT results would look like this? quote:
20 ~ DX Red - The Defender destroys their own front fighter or bomber and the Pilot would die. 19 ~ DX Red - The Defender destroys their own front fighter or bomber and the Pilot would die. 18 ~ AA - The Attacking (rolling) player aborts the Defending (non-rolling) players front fighter or bomber. 17 ~ AA - The Attacking (rolling) player aborts the Defending (non-rolling) players front fighter or bomber. 16 ~ AA - The Attacking (rolling) player aborts the Defending (non-rolling) players front fighter or bomber. 15 ~ DA - The Defending (non-rolling) player aborts their own front fighter or bomber. 14 ~ No effect. 13 ~ No effect. 12 ~ DC - The Defending (non-rolling) player clears through any one bomber (possiable Bounce Combat). 11 ~ DC - The Defending (non-rolling) player clears through any one bomber (possiable Bounce Combat). 10 ~ DC - The Defending (non-rolling) player clears through any one bomber (possiable Bounce Combat). 9 ~ DC - The Defending (non-rolling) player clears through any one bomber (possiable Bounce Combat). 8 ~ No effect. 7 ~ No effect. 6 ~ DA - The Defending (non-rolling) player aborts their own front fighter or bomber. 5 ~ AA - The Attacking (rolling) player aborts the Defending (non-rolling) players front fighter or bomber. 4 ~ DX Green - The Defending (non-rolling) player destroys their own front fighter or bomber and the Pilot would live. 3 ~ DX Green - The Defending (non-rolling) player destroys their own front fighter or bomber and the Pilot would live. 2 ~ DX Green - The Defending (non-rolling) player destroys their own front fighter or bomber and the Pilot would live. The #13 result is "AC - The Attacking (rolling) player clears through any one Defending (non-rolling) player bomber" and is handled as a "No effect" as per the example in the RAW. quote:
14.3.3 Combat results ~ Example: Therefore, the Commonwealth combat value is “+3” (5-2) and the Italian combat value is “-3” (2-5). Maria rolls a 9 on the -3,4 column giving a result of ‘AC’ which is ignored, since all the Commonwealth bombers are already cleared through.
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