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Paradropping HQs

 
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Paradropping HQs - 1/15/2008 2:54:25 AM   
mtvaill

 

Posts: 117
Joined: 7/6/2007
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Vic, will we ever be able to enable paradropping of HQs in the editor? I know I sound like a broken record, but my Crete scenario would benefit nicely from that ability.
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RE: Paradropping HQs - 1/15/2008 11:18:28 AM   
Vic


Posts: 8262
Joined: 5/17/2004
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I think in current situation your Crete scenario it would be best for you to remove staff completly from that scenario.

I am sorry to say it did not make it into v1.1. but i am adding it to future patch list.

Kind regards,
Vic

(in reply to mtvaill)
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RE: Paradropping HQs - 1/15/2008 3:06:02 PM   
mtvaill

 

Posts: 117
Joined: 7/6/2007
Status: offline
I'll experiment with that.  Thanks Vic.

(in reply to Vic)
Post #: 3
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