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Another question - retreat from detailed battle

 
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Another question - retreat from detailed battle - 1/18/2008 7:38:22 PM   
Disintegration

 

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Joined: 10/17/2007
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The first time I lost a detailed battle I was fighting alongside a greater number of allied troops. When the retreat was sounded their troops promptly routed off the map leaving me to face the music. At this point I realized I had no idea - and the manual didn't say - how to retreat off the map. You're supposed to get three turns and it's all over, but after over a dozen turns my cavalry was still kicking (and still taking casualties). They kept going until they were either captured or routed with massive casualties.

Is there a way either to sound the retreat on one's own initiative, voluntarily rout units, and/or retreat off the map? If not, there really should be.

Ever since then I've been fighting any battles I thought I was at all likely to lose as quick battles to avoid this problem, so I haven't run into it again.

With all the questions and bugs I should also say that CoG is an absolutely fantastic game and by far the best I've ever played for the musket era - so thanks very much to the developers!

(FYI, I'm running 1.2.25)
Post #: 1
RE: Another question - retreat from detailed battle - 1/18/2008 7:59:14 PM   
jkBluesman


Posts: 797
Joined: 2/12/2007
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Well, there is a button you have to push in order to sound the retreat.

_____________________________

"War is the field of chance."
Carl von Clausewitz

(in reply to Disintegration)
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RE: Another question - retreat from detailed battle - 1/19/2008 7:54:26 AM   
Disintegration

 

Posts: 27
Joined: 10/17/2007
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Don't know how I missed that; thanks.

I guess at the time I assumed that when my allies sounded the retreat it went for my forces too. Apparently not (which is good).

(in reply to jkBluesman)
Post #: 3
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