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Building a Navy... - 1/20/2008 6:16:21 PM   
jarmenia

 

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Joined: 2/14/2004
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Can you use production from inland based cities to build naval units? In a solo game I'm playing my start city is in the middle of an island and the only costal town is a 500 production town. There's no way I'll be able to build a strong navy with just a 500 point town so I'm trying to find a way to use production from the inland town. Is this possible?
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RE: Building a Navy... - 1/20/2008 6:31:26 PM   
kender79


Posts: 15
Joined: 6/8/2007
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Just had the same problem.

one capitol inside a small island.

I had to generate a new map

(in reply to jarmenia)
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RE: Building a Navy... - 1/20/2008 6:36:30 PM   
jarmenia

 

Posts: 41
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Perhaps engineers should be allowed to build large ports for ship construction as well. They should be expensive to prevent over use but it would add another use for the very valuable engineer.

(in reply to kender79)
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RE: Building a Navy... - 1/20/2008 7:08:29 PM   
Twotribes


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Joined: 2/15/2002
From: Jacksonville NC
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You can arrange that. But what version are you using?

Disengage the masterfile or better yet make a new masterfile. Allow your engineers to make the port that builds.

In the older versions you could get maps with islands with NO port cities at all that you started on.

(in reply to jarmenia)
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