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Counter Attack penalty not working?

 
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Counter Attack penalty not working? - 1/23/2008 12:08:46 PM   
Forbidden

 

Posts: 8
Joined: 4/2/2007
Status: offline
3 questions:

1- According to the manual (10.1 battle loop), the counter attack of the defending unit has a 50% penalty.

In all my games, it seems that the counter attack penalty is not working. Here is a example (from lastbattle_Log.txt):

DEFENDER: SMG attacks Armoured Car
BEFORE MOD: Attval= 60, DefVal= 2000
Attval after global combat modifier (wheater): 60
Attval after Counter Attack penalty: 60 (PS: No penalty!)
Attval after CombatMod for Landscapetype: 60
Attval after CombatMod for Staff ( 1.5325): 91.95
Attval after Rdn mod: 50.5725
Attval after AttackMod / DefensiveMod mod: 50.5725
attval after SupplyConsume mod: 12.64313
Attval after Battle For People X mod: 12.64313
Attval after Battle Versus People Y mod: 12.64313
Attval after XP mod: 17.32108
Defval after Rdn mod: 2000
Defval after SupplyConsume mod: 2000
Defval after xp mod: 2760
Defval after attack over river/bridge mod: 1656
defval after Crowding att Mod: 1656
attval after Crowding def Mod(50%) ( 1): 17.32108

2- Why the defense(HP) of the Armored Car was reduced because of "attack over river/bridge"? Shouldn't it be increased as he is being counter attacked? In the armored car attack there isn't any penalty/bonus to the river, just in the counter attack of the SMG. Is that correct?

3- Here's another log from the same battle:

ATTACKER: Armoured Car attacks SMG
BEFORE MOD: Attval= 65, DefVal= 100
Attval after global combat modifier (wheater): 65
Target has been attacked more than its maxattacked.. mod the attval to: 65
Attval after CombatMod for Landscapetype: 65
Attval after CombatMod for Staff ( 1): 65
Attval after Rdn mod: 65
Attval after AttackMod / DefensiveMod mod: 65
attval after SupplyConsume mod: 65
Attval after Battle For People X mod: 65
Attval after Battle Versus People Y mod: 65
Attval after XP mod: 89.7
Attval after Concentric Bonus ( 1): 89.7
Defval after Rdn mod: 51.5
Defval after SupplyConsume mod: 12.875
Defval after Entrench mod for defending hex: 12.875
Defval after xp mod: 17.63875
defval after Crowding def Mod: 17.63875
attval after Crowding att Mod (50%) ( 1): 89.7
AFTER ALL MODS: Attval= 89.7, DefVal= 17.63875
, Results in MISS.

The SMG was attacked more than its maxattacked. However, the attval remained the same? Shouldn't it be reduced? In some battles the attval is indeed reduced, but in others (example above) the attval remais the same!

I'm using the last patch (1.10L). Thanks in advance!
Post #: 1
RE: Counter Attack penalty not working? - 1/23/2008 1:05:40 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
hi there!

Some more deep questions :).. had to look this up myself.

1. There is only a counterattack penalty for individuals belonging to attacking units.

2. Crossing a river works in the disadvantage of individuals belonging to the Attacking Unit that is crossing the river, not the attacking indidivual (which can be part of a defending unit)

3. The log string is also displayed if (max attacked = attacked), the penalty kicks in after (max attacked < attacked). i'll fix this in next version, but it is a harmless glitch.

kind regards,
Vic

< Message edited by Vic -- 1/23/2008 1:06:44 PM >

(in reply to Forbidden)
Post #: 2
RE: Counter Attack penalty not working? - 1/23/2008 2:34:05 PM   
Forbidden

 

Posts: 8
Joined: 4/2/2007
Status: offline
Vic, thanks for the answers. Now everything makes sense.

(in reply to Vic)
Post #: 3
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