Lebatron
Posts: 2166
Joined: 5/30/2005 From: Upper Michigan Status: offline
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quote:
ORIGINAL: WanderingHead I actually like Marshall Art's (do I credit this correctly?) idea that you get CA "points" depending on how many unit-class "teams" you have. IMO, TB needs more weight than other units. So I end up with something like this:- every arm/inf/art/TB "full team" you have, each member team gets the CAM.
- for each arm/inf/art "partial team" you have, not to exceed the number of TB, each member gets the CAM (this gives the overweight of TB, which basically gets to contribute to 2 teams instead of 1).
- In addition, each such (full or partial) team could provide one other range 1 unit (outside of a team, and note that range 1 excludes art) a CA benefit.
For example, with 4arm+10inf+8art+2TB, you'd get 2 full teams, and 2 partial teams. These 4 teams provide 4 extra CA units (in this case, infantry units not in a "team"), so that in total you'd have 18 units firing with CA (4 arm + 8 inf + 4 art + 2 TB). This is a little more complex, but it's still fairly straightforward (the combat pop-up would display "number of CA teams" instead of the current "Attacker has CA"). And all CA benefits are simply proportional to how much balance you have. I think I prefer either leaving it alone entirely, or going to something like the above. I really like the unit class teams concept, it helps to encourage proper proportions. If your willing to program this, then by all means do. If I understand you right what you are basically saying is this without the use of full or partial team descriptions. Number of units getting CA +3 2arm/2inf/2art/1TB plus an extra 1arm or 1inf/1TB I think it's a good ratio, but I think it can be simplified further. Instead of using a second rule to add further range 1 units to the mix, this below is pretty much the same thing. 2arm/4inf/2art/1TB Instead of allowing both range 1 units as extras, just make it infantry only. Much simpler to have one uniform ratio. Infantry were the backbone of the army so to speak and the ratio above gives twice as many infantry the CA bonus. Rearranging it, the 4inf/2art/2arm/1TB ratio boils the CA bonus down to the essence of what you described without the use of much language. Plus its a really easy ratio to remember. I'm in full support of this idea, and if others think the ratio should be something else like 3inf/2art/2arm/1TB or whatever, the beauty is that this is so configurable.
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Jesse LeBreton, AKA Lebatron Development team- GG's WAW A World Divided
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