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Editing attributes on units of random scenarios

 
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Editing attributes on units of random scenarios - 2/12/2008 1:00:47 AM   
william64

 

Posts: 28
Joined: 7/30/2007
Status: offline
Help!! I would love the option of being able to adjust the attributes of some units in edit. A good example would be that I would like to be able to lengthen the artillery range of some of my artillery guns. Do I have to create my own scenarios or am I able to do it with random scenarios using the edit button.

Also if I can do it, how do I do it? Thanks for your help.
Post #: 1
RE: Editing attributes on units of random scenarios - 2/12/2008 1:07:38 AM   
mtvaill

 

Posts: 117
Joined: 7/6/2007
Status: offline
The best way would be to make a copy of the generic.ptmaster masterfile, then in the copy edit the units you wish to change.  When you start a random scenario, use the edited masterfile and your altered units should be available.

(in reply to william64)
Post #: 2
RE: Editing attributes on units of random scenarios - 2/12/2008 3:54:51 AM   
william64

 

Posts: 28
Joined: 7/30/2007
Status: offline
Thanks for the help, I appreciate it.

(in reply to mtvaill)
Post #: 3
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