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Illumination for the administrators

 
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Illumination for the administrators - 9/21/2000 12:32:00 AM   
Ballan

 

Posts: 47
Joined: 9/8/2000
From: Northern Ireland
Status: offline
In version 4. I especially like the new weather and night effects addition. I have a sugestion for 4.1 . How about the ability of artillery to fire illumination flares on night missions allowing a certain radius of visibility, and units could there for direct their fire at units within the radius for a set amount of turns. Any thoughts ?

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- 9/21/2000 11:01:00 PM   
von Bult

 

Posts: 22
Joined: 9/14/2000
From: Millington, TN, USA
Status: offline
quote:

I like it!
The "starshell" round could last for one turn. Or a HQ unit could fire a flare gun with a smaller illumination radius than the artillery shell. I remember using those in Squad Leader. Good idea! -von Bult

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(in reply to Ballan)
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- 9/22/2000 2:14:00 AM   
Tombstone

 

Posts: 764
Joined: 6/1/2000
From: Los Angeles, California
Status: offline
It's such a good idea, I just hope that there's a way to implement it. If there was some way to mark an area as visible to all or something... Tomo

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- 9/22/2000 2:26:00 AM   
David Heath


Posts: 3274
Joined: 3/29/2000
From: Staten Island NY
Status: offline
I hate to say this but this could not make it into this game. We did think about this but it just was not possible. David

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(in reply to Ballan)
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