ChezDaJez
Posts: 3436
Joined: 11/12/2004 From: Chehalis, WA Status: offline
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quote:
ORIGINAL: bradfordkay I'm playing the CHS Experimental mod and there is (so far - we're into early '43 right now) no UberCAP in this version. Chez and I even agreed to drop out HR limiting CAP to 60% since we're playing the "Billy Mitchell Mod" - the bombers (nearly) always get through! Air losses are much more reasonable in this version, and it doesn't seem like shipping losses are that much higher - but that could just be due to a mutually conservative style of play. BTW: I'm still dreaming of getting the situations where I have 100 fighters to his 20. I'm still battling to keep it from being just the opposite! Unfortunately you won't have to wait too long for that given the Corsair's ability to force multiply itself. And the bombers definitely do get through... as Hornet, Yorktown, Akagi, Kaga and Hiryu can attest. Chez
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Ret Navy AWCS (1972-1998) VP-5, Jacksonville, Fl 1973-78 ASW Ops Center, Rota, Spain 1978-81 VP-40, Mt View, Ca 1981-87 Patrol Wing 10, Mt View, CA 1987-90 ASW Ops Center, Adak, Ak 1990-92 NRD Seattle 1992-96 VP-46, Whidbey Isl, Wa 1996-98
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