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Defeating Perfidious Imperialists-Nemo(J) vs Trollelite(A) No Trolls

 
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Defeating Perfidious Imperialists-Nemo(J) vs Trollelite... - 2/12/2008 12:13:22 AM   
Nemo121


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Troll-free Zone please.


Well, seeing as Trollelite has agreed to a game I figured I'd start a thread discussing it. This PBEM is going to use a very slightly modified version of Empires Ablaze 1.0 ( I'm going to use my Japanese planning routine to spot any final errors in the game before releasing 1.0 + I'm going to make the Soviet Union inactive as per Trollelite's request ).

So, what are our house rules:

1. Soviet Union Inactive - activated when Manchukuo garrison falls below 8,000 or the Japanese attack.

2. No dive-bombers on naval attack above 25,000 feet.

3. No kamikazes above 25,000 feet.

4. No G9Ms used for port attacks.

5. No Ki-264 Behemoths employed below 20,000 feet.

6. Aden is off-limits to capture.

7. Shipping and bases in the "shipping lane" running along the south and west of the map are immune to IJN attack.

8. Sub-landings are allowed but ONLY by IJA SNLF and Parachute units and Allied Marine, Parachute, Commando and Australian "Force" units.


Of note: Surprise is ON and there are NO limitations on port attacks - expect to see PH, Manilla and Singapore being crucified on the first day.

What's my goal? Well to absolutely crucify the Allies in the first couple of turns and try to ensure that every Allied vessel in a region bounded by Singapore, Java, Northern Oz, Hawaii, Alaska gets sunk in the first few days of the war such that my forces can thrust forward quickly and safely. I'm going to set up my war economy to put out the maximum offensive power possible at the expense of defensive power ( IOW I'll go for long-range heavy bombers instead of light short ranged bombers and will build Zeroes instead of Mikes as Zeroes are much more useful offensively albeit they are not as good overall ).

I also have a few "wrinkles" I'd like to try in this game which I've never tried before. The overall intention is to stick to things which were militarily possible and not to try to win through exploitation of game mechanics ( dropping 10 paras to block the movement of a 100,000 man army etc ). The one exception to this will be a fairly ruthless exploitation of the first turn move bonus to initiate landings at Kendari, Amboina, Borneo and various Pacific bases. I will NOT be moving troop convoys or TFs other than subs west of Singapore though... Some may have issue with this but all I'd say is that when you look at Hoepner's AAR you really can't argue that Trollelite would be very restrained so a little lack of restraint to create a suitable level of "shock and awe" is, IMO, warranted.

Ideally I want to force an Allied surrender by the end of 1942. It must be noted that the Allies in THIS version of the mod are stronger than they are in my game vs jagdfluger and the Japanese are weaker SO actually Trollelite has a better chance in this game than I had in my game vs jagdfluger... I think he has made a major mistake in asking for the Soviets to be inactive and I advised that they be active but it is my job to beat him not to advise him regarding strategy.

Comments and feedback welcome.

< Message edited by Nemo121 -- 2/12/2008 1:17:25 AM >
Post #: 1
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:16:04 AM   
Nemo121


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Umm, troll-free zone Trollelite...

Peeking isn't really fair. Benefit of the doubt is being given this once obviously as you may not have seen the Troll-free bit.




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< Message edited by Nemo121 -- 2/12/2008 12:17:54 AM >

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:20:20 AM   
goodboyladdie


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quote:

ORIGINAL: Nemo121

Umm, troll-free zone Trollelite...

Peeking isn't really fair. Benefit of the doubt is being given this once obviously as you may not have seen the Troll-free bit.





Naughty Boy! Good luck Nemo. I was hoping you'd call him out. I shall be cheering you on.

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:23:56 AM   
Andy Mac

 

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Ummmm Soviet inactive was one of the HUGE mistakes I made in our short game I think thats a huge balance issue in the mod I would strongly recommend getting him to change that otherwise it will be a short game.

Andy

(in reply to Nemo121)
Post #: 4
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:24:49 AM   
modrow

 

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Hm. Goodboyladdie just sent my message . Haven't got anything else to say right now...
Hartwig

< Message edited by hartwig.modrow -- 2/12/2008 12:25:48 AM >

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:27:17 AM   
trollelite

 

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I have to copy the final HR. Always the first page should not contain any "secret plans" or such things, falls the other side want to post something there, too.  Considering your reputation, this aar should quickly turn to second page anyway, before you have to post any thing important.

Do this when aar turn to next page... I don't see any word in beneath frozen zone.

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:27:24 AM   
goodboyladdie


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He's bloody peeking again right now!

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:35:23 AM   
AcePylut


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Why not force him to play under the HR's he imposes against Allied opponents when he's the Japs?

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:37:18 AM   
Yava


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quote:

ORIGINAL: goodboyladdie

He's bloody peeking again right now!



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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:40:48 AM   
Roger Neilson II


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and so it goes on.....






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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 12:56:02 AM   
Nemo121


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Hi Trollelite, I see you are still here. Again, benefit of the doubt and all that ---- you may not be aware of the internet protocol but this is intended to be a CLOSED AAR in which I can discuss my thoughts, plans etc freely. As I've said to you via email I don't plan to form a committee to get strategic advice or anything ( and I hope forum members won't mind my pointing out that I tend to do alright on my own ) BUT I do enjoy chatting about strategy and tactics and obviously I cannot do this if you're going to be reading the thread.

I'm sure your friends will tell you if I'm seeking counsel etc here as opposed to just enjoying a discussion about the strategic and operational possibilities. I would, however, ask you to respect that this is supposed to be a CLOSED AAR which you should not read. Netiquette would hold that it isn't up to my opponent to decide which pages he will and will not read, once it is labelled a closed AAR then the opponent shouldn't enter it.

Thank you.

Acepylut,
Well:
a) I wouldn't enjoy that sort of game and
b) I think those HRs aren't really a recipe for an enjoyable game and
c) when I beat him ( as I intend to do ) I don't want it to be because House Rules crippled his defence.

My view of gaming is a bit like the Brazilians' attitude to football. Let him score as many goals as he wants, I'll just score one more ;)

< Message edited by Nemo121 -- 2/12/2008 12:57:40 AM >

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 1:02:20 AM   
hades1001

 

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I see what's going on here, you guys are just mean to trollelite, I have known him for a while and I don't like some of your attitude.

Seriously.

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Invasion like flames;
Defense like rocks.

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Post #: 12
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 1:04:20 AM   
Gen.Hoepner


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quote:

ORIGINAL: Nemo121



I'm sure your friends will tell you if I'm seeking counsel etc here as opposed to just enjoying a discussion about the strategic and operational possibilities.





What's the problem of seeking counsels? I think of it as a General Major Staff...you are the Commander in Chief and your readers are your counselors...that's what makes the AARs real fun for those who write them imho...

< Message edited by Gen.Hoepner -- 2/12/2008 1:07:39 AM >


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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 1:05:24 AM   
Nemo121


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Andy,

I advised him twice to make them active. He was adamant that they not be active unless I activated them by attacking them or dropping the Manchukuo garrison below the required level. If I run too rampant elsewhere I'll activate the Soviets just for "sh*t and giggles" . Maybe he'll surprise me though, one can never be sure about these things.

On his behalf I really do hope he puts up a really good fight and does well without being too gamey as I think that would help rehabilitate his rep ( and that'd be a good thing for the community ). FWIW I strongly advise that this mod be played with the Soviets active and, in fact, in the released version of the mod there is no "Soviets inactive" option. I've had to mod the mod to accomodate Trollelite's request.

Do I think his choice was smart? No but there's only so often you can advise someone they are making a mistake. Sometimes I used to do the same thing when giving "Demonstration PBEMs" in Combat Mission. I would take on a set of parameters for the game which the conventional wisdom would state was suicidal and then I'd show how the conventional wisdom was wrong. Perhaps that is what's on Trollelite's mind? If it is then kudos to him. Winning is, after all, far less important than playing skillfully.

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 1:14:01 AM   
Nemo121


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Hoepner,

I think Trollelite was worried that I might seek so much advice that, in effect, he'd be playing "the forum" as opposed to just playing Nemo. I can understand this concern on his part.

My reply is pretty much that:
a) I enjoy discussing all the options and will continue doing that BUT
b) in the end I'll make the final decision so it'll be me he plays.


Guys,
I'd like everyone to give Trollelite the benefit of the doubt. He may not have fully understood that if its a CLOSED AAR then it is CLOSED from the first post. He's logged out now and I'd ask that everyone give him the benefit of the doubt. He has emailed me saying that the custom he is used to is that the first page of an AAR is open and subsequent pages are closed. I've pointed out this isn't the custom here but let's give him the benefit of the doubt ok?

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Post #: 15
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 1:20:00 AM   
Gen.Hoepner


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quote:

ORIGINAL: Nemo121

Hoepner,

I think Trollelite was worried that I might seek so much advice that, in effect, he'd be playing "the forum" as opposed to just playing Nemo. I can understand this concern on his part.

My reply is pretty much that:
a) I enjoy discussing all the options and will continue doing that BUT
b) in the end I'll make the final decision so it'll be me he plays.




That's exactly what i do (what i've always done actually)...think everybody does this anyway.

I can tell you something.
Trollelite is a good player and a fair opponent.
Some of His tactics against me may not sound that fair to most of you (me included) but as far as the HRs are clear and stated, he'll stick on them, without any problems or borderlining. My problem was that in our game i didn't expect these tactics...i wasn't aware from the beginning that we were going to play a game so...so...let's say borderlined...but was me the one who got caught with the pants down. He never did anything unfair (such as reading my AAR or such)...so don't worry:you guys are gonna have some fun! Just play

Best of luck to both of you


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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 3:43:02 AM   
1275psi

 

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A long long time ago, in a forum called Uncommon Valor AARs, two players, herbiesan and Wobbly came up with the idea of parrallel closed AARs.

the purpose was simple -we could really write what we wanted to do -and all others watching could compare the AARs every day -we were very rigourous in posting every day.

This led to many exciting situations - Im going to bombard an A/F -and at the same time he's going to ship in a convoy -and the audience would know and could watch the fireworks.

Over the years closed AARs have become almost the Norm -but really, I do fear for them now - the number of "peekers" is growing.

Guys -its pretty simple. See someone "peeking" -we got to be brutal, or the whole joy of the honest AAR is going to go down the tube!

"Peekers " should be banned from the forum -full stop.

My two cents worth

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 9:22:56 AM   
castor troy


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quote:

ORIGINAL: Nemo121

Umm, troll-free zone Trollelite...

Peeking isn't really fair. Benefit of the doubt is being given this once obviously as you may not have seen the Troll-free bit.






lol, is this a joke?

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 9:26:15 AM   
castor troy


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quote:

ORIGINAL: hades1001

I see what's going on here, you guys are just mean to trollelite, I have known him for a while and I don't like some of your attitude.

Seriously.



It wasn´t our attitute, it was his attitude that pissed off most of the long term forum members...

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/12/2008 9:42:47 AM   
cantona2


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quote:

ORIGINAL: Gen.Hoepner

quote:

ORIGINAL: Nemo121



I'm sure your friends will tell you if I'm seeking counsel etc here as opposed to just enjoying a discussion about the strategic and operational possibilities.





What's the problem of seeking counsels? I think of it as a General Major Staff...you are the Commander in Chief and your readers are your counselors...that's what makes the AARs real fun for those who write them imho...


Thats if they get read :(


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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/22/2008 12:21:50 AM   
mlees


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Any update? Pwetty Pwease?

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/22/2008 6:46:00 PM   
Rob Brennan UK


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GL Nemo , hope you have an enjoyable game (and win ).

Looking forward to another good read you usually supply in spades

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/22/2008 10:38:37 PM   
Capt. Harlock


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quote:

I advised him twice to make them active. He was adamant that they not be active unless I activated them by attacking them or dropping the Manchukuo garrison below the required level.


I have to admire him. Historically speaking, if the Soviets are active against the Japanese, then the Germans have to be allowed to take Moscow, and that is impossible to simulate in the confines of WitP. I think this falls into the category of "militarily possible".

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RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/24/2008 10:12:05 PM   
Nemo121


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Ok we've finally kicked off... I held the turn back cause of his exams and then on the 21st my net went down. It has only been back up today so he's only had the turn from today... I'll be posting the combat reports only initially and will get into talking strategy after we've moved onto the 2nd page. I'll talk about it openly and without delay though as IF someone were to peak then, frankly, they'd only be ruining the game for themselves --- plus I think that if you execute strategy properly and with sufficient concentration you should usually still be able to win even if you hand the enemy your plans a week or month before the offensive kicks off.

Mini-KB will hit Palembang. I'm landing there on Day 2 and there are two CLs I don't want interfering with my plans.
KB proper will hit Hawaii
All my army bombers will hit Manilla and Clark
All of my Bettys and Nells will hit Singapore. Even armed only with 250Kg bombs they should pummel PoW and Repulse sufficiently to ensure neither is battleworthy by the end of the day.


So, with that said, the initial targets for invasion are:

1. Phillipines- I'm parachuting troops into 3 bases in Northern Phillipines in order to secure my rear areas when I land at Vigan ( I want an uncontested landing and since San Fernando is a clear hex I'd LOVE to lure the Phillipino troops north into contesting it... by landing at Vigan I might lure them north if Trollelite plays incautiously ). I'm also landing 2 divisions at Naga in order to invest Manilla ASAP and give the Allies the choice of holding north of Clark Field or consolidating in Manilla but preventing them from holding at Clark Field as if they get routed from there while I have troops in the Manilla hex they will all retreat into the Bataan peninsula where I can use them for bomber practice.

In total I'm trying to take the Phillipines quickly and with an initial landing force of some 5 divisions - with another 5 divisions in the 2nd wave which will arrive within 2 weeks. My goal is to have the Phillipines cleared by the end of December.


2. Borneo - Kuching, Singkawang, Tarakan, Balikpapan, Amboina and Kendari will all be hit on Day 1... only with small forces but they will still be hit. On Day 2 I plan to surprise the Allies by landing a half division at Palembang with a view to getting an uncontested landing zone for my troops when it comes time to invade the DEI after Malaysia has fallen.


3. Malaysia - About 500 AV will be in place to advance down the peninsula from Singora by 12th December. By that same time 6 division equivalents will be online at Mersing and will hopefully have cut across the peninsula isolating the defenders in Singapore from the rest of the Allied forces in the Peninsula. This should help Malaysia etc fall quickly whereupon my forces will move on to DEI and India proper. I am forward-loading Naval HQs to help with repair efforts in order to keep the pace of my advance up.


4. Hawaii- I will land on the islands around Hawaii ( Johnston, Palmyra, Kona, Hilo etc ) and take them and then reduce Hawaii via a conventional bombing campaign. I'm committing KB to this area but have only committed 2 BBs and 3 or 4 cruisers to this mission as I really want to lure the Allied fleet out and destroy it on the high seas. By being too strong I'll force them to turtle up, by being weak they might come out and fight me.


5. 5 of my divisions are out of place near Hong Kong so I'm committing a lot of fighters ad divebombers to hitting the defenders there so as to free those 5 divisions for deployment to the Phillipines and/or Malaysia --- whichever is going best at the time.


6. Alaska... I'm committing some training regiments to the invasion of Alaska... This is mostly a subsidiary landing which has a small chance of success but really exists to force the Americans to split their reaction between Hawaii and Alaska.


7. China --- pin them back into the interior and then bomb the living snot out of them.


8. Pacific. Take Caledonia by coup de main. There are no significant Allied recon assets in the area so I felt justified in sending fast APs and AKs from Truk, Saipan etc to Koumac and nearby areas in order to gain footholds. I've also paradropped a few guys onto Lunga as a distraction while my main paraborne landing ( supported by 50 transport planes ) goes in at Kavieng.


My transport planes are getting a serious workout around China and Japan as half of them form an air bridge from Japan to the Phillipines to airlift aviation support assets into the Phillipines ( I didn't have enough transports to move my troops AND aviation support on Day 1 so I prioritised troops ) and the other half lift my first Airborne Regiment into jumping off position for their first mass raid into enemy territory. I'm using the SNLF Airborne troops ( 20 AV or so each in 3 units ) as "commandoes" to take and hold beachheads preparatory to my main landings etc while the actual IJA Raiding Brigade is used en masse like ordinary paratroops.


There are no landings on non-base hexes, no landings by submarines and no "blocking force" landings by parachutists. I also didn't land on Palembang on Day 1 as I felt it was too close to Singapore to be within "sprint" range of the fleet's forming up location. On the other hand Amboina, Kendari and Balikpapan are far away from a major fleet base and within 2 days sail of a forming up location south of the Phillipines and east of Mendano so that was more doable. I've also taken care to place mini-KB in an area where it cannot stumble across any enemy shipping at sea on Day 1 as I don't want to ambush helpless ships at sea.


Trollelite has asked for and received permission to issue orders to the USN CA in the Phillipines and the Boise. He has undertaken to issue no orders to any other TFs at sea or rebase any of his planes etc... We'll see what happens when the turn gets run.

(in reply to Capt. Harlock)
Post #: 24
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/24/2008 11:43:04 PM   
Gen.Hoepner


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Is it really wise to take Jonhston Island? I've done it against Cantona and i discovered fast enough how tough is to defend it against the 4Es coming from PH...

Also, concentrate on Luzon will slow you down a lot in the rest of SRA...wouldn't be better to avoid Luzon and use those 5 divisions to conquer directly Darwin and northern Oz?

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Post #: 25
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/25/2008 7:18:51 PM   
Nemo121


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Well a couple of reasons:

1. I've giving him some weaknesses to hit on his response to the first turn. My reason being that I want to get a feel for his play style at an acceptable cost early on. Knowing his analytical abilities and style by seeing what his responses are to some pretty obvious gambits early on will help me in the long-term. That's worth some losses.

2. Johnston is an easy run-in for his CVs IF he wants to be ueber-aggressive. I have a plan to make that cost him if he tries to do it...

3. Other invasions are also weak in order to test out his quotidienne response. Vs jagdfluger I don't have to do this as |I know him well. Vs a new opponent I always do this.

4. Johnston won't be bombed from PH as PH will be quickly and irrevocably reduced by my own bombers operating out of Kona, Hilo and KB itself.

5. By basing Mavis flying boats out of Palmyra on 8th December 1942 I will help force the US CVs north or south-west ( where they can do no serious harm ) and away from the run south-east which is a route which would endanger many of my transport assets.



As to Luzon etc... Well, I don't want to min-max too much. My aim with this game is to show that good strategy beats flashy exploitation of loopholes any day of the week. So, strategy, operations etc are subjugated to my over-arching goal for this game.

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Post #: 26
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/25/2008 7:51:01 PM   
ny59giants


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I see Luzon from one of two perspectives. Either overwhelm it quickly like you are doing or by-pass it and just bomb it to death. The historical approach means that Manila may last too long and just tie down forces that could be used else where. This coming from a AFB.  
By the time it falls, you should have a general idea of his playing style and can use that large force to your advantage - Australia, Burma/India, etc. Plus, it secures your LOC back to Japan.

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Post #: 27
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/28/2008 1:50:47 AM   
Nomad


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Anything happening? I am really interested in this one.

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Post #: 28
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/28/2008 3:02:23 AM   
Nemo121


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Strangely enough no... I've sent the file some 3 or 4 days ago but now I have a request from Trollelite to email him all the art files for the scenario ( which should be included in the download ). Ah well, I've sent them ( all 20Mb or so ) so we'll see what happens.

I'll be pretty peeved if this doesn't continue as I put quite a bit of time into getting my first turn together and coming up with a slight twist on my usual opening.

P.s. I've managed to lose the link to the site which hosted my scenario before. If anyone has it OR is willing to host the files ( about 50 Mb or so in total including all maps and art ) please drop me a line... Now that it is all tacked down I would like to make it available to the people who have been emailing me looking to check it out.

< Message edited by Nemo121 -- 2/28/2008 3:10:25 AM >

(in reply to Nomad)
Post #: 29
RE: Defeating Perfidious Imperialists - Nemo (J) vs Tro... - 2/28/2008 4:35:10 AM   
Mike Scholl

 

Posts: 9349
Joined: 1/1/2003
From: Kansas City, MO
Status: offline

quote:

ORIGINAL: Roger Neilson II

and so it goes on.....








This guy is a cheat as well as a jerk..., I can't understand why anyone would want to play him.

(in reply to Roger Neilson II)
Post #: 30
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