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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Tech Support >> sea combat blocks Page: [1]
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sea combat blocks - 1/5/2008 8:07:48 PM   
expatbrit

 

Posts: 13
Joined: 9/24/2007
Status: offline
I wrote directly to support but did not get a reply. When there is combat between taskforces the screen often blocks and eventually the whole game blocks. What could be the cause? I have Vista by the way.
Peter Norton
Post #: 1
RE: sea combat blocks - 2/27/2008 1:24:11 PM   
expatbrit

 

Posts: 13
Joined: 9/24/2007
Status: offline
well I can't seem to get a response either here or from the matrix tech support. A pity because I enjoy the game, but have been forced to avoid creating PT boats for example because they never work in surface combat.

(in reply to expatbrit)
Post #: 2
RE: sea combat blocks - 2/27/2008 1:35:29 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
What do you mean by "blocks"?

I have been using computers for 18 years and have never heard that term before.

(in reply to expatbrit)
Post #: 3
RE: sea combat blocks - 2/27/2008 1:56:15 PM   
Denniss

 

Posts: 7902
Joined: 1/10/2002
From: Germany, Hannover (region)
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Sounds like a lock-up. Try to run the game in Win9x compatibility mode (if Vista still supports it).

(in reply to HansBolter)
Post #: 4
RE: sea combat blocks - 2/28/2008 8:05:36 AM   
expatbrit

 

Posts: 13
Joined: 9/24/2007
Status: offline
what actually happens is that when the surface combat screen opens first in the box below there is a message which is unrelated (such as SS damaged or routine convoy returns). Then as the music starts it seems to get caught in a loop and never quite completes the series of musical notes.

(in reply to Denniss)
Post #: 5
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