Yngvai
Posts: 82
Joined: 1/5/2008 Status: offline
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quote:
ORIGINAL: Marauders quote:
Here's an idea for version 3. In the game menu, you have an option of how many yards downfield blocking is allowed before a pass. You can set it 0-100 yards. You have another option of "all passes" or "only passes behind LOS." Now, your game is customizable. If you want college rules, you set it at 5 yards downfield and only passes behind LOS. If you want NFL rules, you set it at 0 yards downfield and only passes behind LOS. If you want an "anything goes" game, you set it at 100 yards downfield and "all passes". Anything that breaks these rules will result in a penalty being called in the game. Just to note, NCAA rules allow a small area for blocking downfield on passing plays as long as the lineman is engaged with a defender. True, but that would still be encompassed with my suggestion. Simply set the "downfield" option to 5 yards, for "all passes". quote:
In the NFL, the rule is no blocking downfield, but refs often use a one yard buffer as a rules of thumb for players engaged in the trenches. Again, though, you could still set this with my suggestion. Set the "downfield" option to "1 yard" rather than "0 yards", for "passes behind LOS". With my idea, you simply have an open box that you type any integer from 0-100 in, so you can set it exactly the way you would want it. You could even get rid of the "all passes/passes behind LOS" thing if it complicates matters. Just do the 0-100 thing. While certainly not completely pure to some real-life league rules, it gets you closer, and in practical use wouldn't be much different from real life. For example, if I set it at 5 yards downfield, any screen passes would be most likely completed behind the LOS or close to the LOS anyway. And if you want complete flexibility, simply have it set at 100 yards so a penalty is never called. quote:
I am sure that David will look into this for future versions of the game, but I must state that I could set up plays for various leagues that violate the rules. The PDS allows many options, and I could abuse those options easily. Maximum Football cannot cover all of the rules in code without making the PDS a weak and restricted tool like some other computer football games have. Certainly, and I'm not suggesting that all rules should be covered in the code. It's simply not possible to do this. For example, formation rules differ among leagues...but that would be impossible to enforce with the PDS, and make it too limited. My suggestion above, however, doesn't really limit the types of plays that can be designed. Plays are still designed any way you want to. It only means that penalties would be called for blocking beyond a certain point, based on how you set it up in the game menu. This "certain point" is completely customizable. It's not really that much different from the "Ref" setting that is currently in the game. You are simply adding an additional item that refs can call. quote:
Power comes with responsibility. Team owners should do their best to understand the rules of the league and follow them. Again, I completely agree. I only bring up the blocking downfield thing because there is so much gray area. Like I said, I could design a play that is legal against some defenses, then illegal against other defenses. This can complicate issues when trying to interpret league rules. An in-game setting for yards downfield removes this.
< Message edited by Yngvai -- 3/12/2008 11:36:02 PM >
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