anvl
Posts: 259
Joined: 11/1/2005 Status: offline
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I agree with Ravenhook,, computer war games are in a lull. I believe that there is a place for all three gaming genras,, Miniatures, boardgames and computer games. I personally started, by a lucky find with the original AH games back in the mid 60's,, and watched them develop to a place I just wasn't and didn't want to go,, with huge maps,, thousands of pieces,,and the need of keeping an opponent interested enough to finish a game. I went for miniatures big time,,and, hehe true to form,,instead of getting into Nappy and Ancients big time,, i got into, what was then,, niche eras,,in a niche market gaming medium,,, lol,, SYW,British Colonial NWF, and Western Gunfighting for my FPS hit instead of good ole D&D!! I still paint, but haven't had a miniatures game in way too long of a time. So what do I see? I see very little change in the paper gaming market,,altho it is prolly the strongest. I see miniatures as being in a true rennaisance,, at least as far as figure avability goes,,and true pieces of art many of them are!! I see the mainstream of gaming is computer FPS and RTS type games, professionally made,,and, hehe preaching to the choir here,, with very little "bottom" if ya knows what I mean,, But,, look to the niche within the niche,, and what you see is a few,,and hopefully, the future for nex-gen computer wargames.. with all the inherent problems of a small niche,, no prime outlets,, no large scale advertising,, etc,, etc,, So,, To name but two,,, Take Command,and the direction they are going,,and Histwars.. with just what they are coming up with,, just has me on the edge of my seat,, like nothing else has in a long time... Quality computer wargaming took a big hit,, about the time that 32 bit computer systems made so much possible for the computer,,and that was the development of a mass market approach to game design,, need i name it? the idea that the most needed,,and prolly the most expensive component, devwise,, of computer games,, AI,, was offed by dev's and the like and on line gaming took its place. And to compound the error,,at least from our prespectives,, they went big time for FPS and RTS type games,,and the younger up and coming market,, remember when they did this for the "Boomer's"... hehe I do with all the psychodelic stuff that came out!! I believe that computer games development,, of all sorts is like the Wild Wild West,, a dangerous and totally unknown place to go,, thus its the haven for future creative game development of any sort,,and only the Bold dare venture there even now... Indi developers with a knowledge of coding,,and a passion for gaming are the trailblazers for the future of computer wargaming,,and they are busy,, way more than the two I mentioned above!! They are the ones who will,, for our needs,, take the best and most unique features of all three game types,, Board games, Miniatures,,and Computer AI,,and truly create some absolutely Kick Ars Games!! And when the younger generation grows tired of all the Fluff and Stuff,, they will be looking for something,, and it will be here for them!,, and us too... if we just keep seeking out those niches within niches that Are Here Now... anyway,, thats my belief...
< Message edited by anvl -- 3/15/2008 6:41:03 PM >
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