Charles2222
Posts: 3993
Joined: 3/12/2001 Status: offline
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Ron Saueracker/David Heath: Bomb Alley was maybe the only wargame that ever was available on the Apple or IBM which I really wanted and never attained. I was on Atari when Bomb Alley was out, and at that time very vague of any interest of wargames, though I did relish (at first anyway) some Russian Front game made especially for the Atari, which didn't pan out so well. By the time I got an Apple Bomb Alley was out of publication and I never found a copy anywhere. And to think nobody has ever made a game relatively duplicating that! My first real wargame of interest other than that sham Atari one, was Knights of the Desert, and considering that I was thinking Bomb Alley would cover not only the campaign of Knights, but also of being able to have more strategic thinking like whether to attack Malta or leave it alone, I was really hot on it. That game is so graphically ancient though, and interface too I'm sure, I wouldn't be able to play it these days even if I could hope to rig my unit where it could emulate the Apple and get a copy. I suppose the way I think nowadays the only way I could play any of those ancient games would be if I had played it before and enjoyed it, which USAAF certainly fits that bill. I don't think the grpahics are helped any either, by the fact that the graphics weren't designed for 19' monitors.
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