NeverMan
Posts: 1722
Joined: 2/24/2004 Status: offline
|
quote:
ORIGINAL: Kwik E Mart quote:
ORIGINAL: NeverMan quote:
ORIGINAL: Ralegh I think the easiest approach would be to play a hotseat game, using RemoteDesktop. To do this, you would: * nominate one machine as the one the game is being played within, and setup for all players to be able RDP into that machine * have all players enter a chat channel (using their base machine) * when it is your turn, you RDP into the game machine, and play your turn. You can access the chat channel to talk to people. When finished CLOSE THE RDP SESSION, and notify the next player via chat * the next player then opens the RDP session, and has their turn (etc) I would even use a VPC machine as the game machine, so it wouldn't change between sessions (and wouldn't expose personal info etc etc). Would people like detailed instructions to do this? This doesn't sound any faster than PBEM where each person is checking their email and playing at the same time. In fact, this sounds slower. how could this possibly be slower than: 1) check email until notified you are up next 2) download all the phases between current phase and the ones you haven't downloaded 2a) unzip all the files, if necessary 3) play the phases you have downloaded 4) play your own phase 5) exit the game or alt tab to the commout folder 5a) zip your just finished phase, if necessary 6) send your phase out to a website or thru email 7) oh, and by the way....someone screwed up a phase and the host has to send out backup saves to everyone...repeat 1 thru 6... i don't know about some, but this is a painfully slow process for me and definitely takes away from the enjoyment of the experience... Well, there is email sending time to think about, yes. For RD there is plenty of lag (even you have ever used then you know) and then there is logging in and out, etc... etc.. It just sounds like a pain to me. But, if it doesn't require Matrix to do any more work than I am sure someone will do it.
|