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NTDS Symbols Avialabl??

 
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NTDS Symbols Avialabl?? - 4/4/2008 2:52:18 PM   
BarkhornXX

 

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Can you select these in this edition?

Thinking of buying but all the screenies I see have the "little ship/plane" symbols and I just don't like that look. I want more of an AEGIS screen feel.

Thanks.
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RE: NTDS Symbols Avialabl?? - 4/4/2008 3:07:37 PM   
CV32


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With the game running, go to 'Settings', then 'Game Icons'.

Select 'CDS' at the bottom of the pop-up window.

Commence sinking enemy symbols.

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RE: NTDS Symbols Avialabl?? - 4/4/2008 5:22:41 PM   
BarkhornXX

 

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Thank you.  And with a name like Leyte you would almost have to be into naval warfare!

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RE: NTDS Symbols Avialabl?? - 4/4/2008 6:29:11 PM   
TonyE


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We could use some community involvement in having someone create the NTDS symbols for land units, any volunteers?

Format:
16 pixel x 16 pixel black and white bitmap
Must be minimum 1 pixel white border around the entire image

See the attached example which is the actual ship icon for the game. Reply with your land unit NTDS suggestions in .gif format.

To see the gamut of existing icons in the game, Go to Settings\Game Icons, then click Other to see additional icons.






Attachment (1)

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RE: NTDS Symbols Avialabl?? - 4/5/2008 12:13:54 AM   
Warhorse64

 

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Just to be clear, you are saying that the NTDS does not have any symbols for land units, and you would like us to design some?

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RE: NTDS Symbols Avialabl?? - 4/5/2008 12:36:18 AM   
CV32


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quote:

ORIGINAL: Warhorse64
Just to be clear, you are saying that the NTDS does not have any symbols for land units, and you would like us to design some?


The game has no NTDS symbols for land units, and yes, we would like help coming up with some.

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RE: NTDS Symbols Avialabl?? - 4/6/2008 1:19:41 PM   
NefariousKoel


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I'm guessing someone will be making little NATO symbols for the ground units?

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RE: NTDS Symbols Avialabl?? - 4/8/2008 3:38:10 AM   
Warhorse64

 

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Okay, I have some icons made up, but I cannot figure out how to post them ... Help?!?

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RE: NTDS Symbols Avialabl?? - 4/8/2008 4:56:44 AM   
TonyE


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you can attach one .gif file per reply here on the forum, or just send them all to hc3@harpgamer.com and I'll post em up.

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RE: NTDS Symbols Avialabl?? - 4/9/2008 1:07:56 AM   
Warhorse64

 

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Okay, emailed to TonyE.

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Warhorse64 AD Fixed - 4/9/2008 1:48:06 AM   
TonyE


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Warhorse's very nice attempts in the next few posts, discuss. Thank you for the effort!

AD Fixed (Air Defense, non-mobile)





Attachment (1)

< Message edited by TonyE -- 4/9/2008 1:50:00 AM >


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Warhorse64 AD Mobile - 4/9/2008 1:48:51 AM   
TonyE


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AD Mobile






Attachment (1)

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Warhorse64 Armored - 4/9/2008 1:49:35 AM   
TonyE


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Armored






Attachment (1)

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Warhorse64 Convoy - 4/9/2008 1:50:21 AM   
TonyE


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Convoy/Trucks/Thin Skinned/...




Attachment (1)

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RE: Warhorse64 Convoy - 4/19/2008 10:07:54 PM   
TonyE


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Okay everyone, I made a big boo boo, the land units already had non-stylized icons! So the question becomes, do you like Warhorse64's icons better?

The ones already in the game are posted with this message.






Attachment (1)

_____________________________

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Tony Eischens
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HarpGamer.com Co-Owner

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Post #: 15
RE: Warhorse64 Convoy - 4/20/2008 2:22:14 AM   
Warhorse64

 

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I like mine better; I think they are cleaner and easier to recognize than the current game icons. That said, though, I use the stylized icons, so other than the potential for minor ego-boo, it really doesn't matter to me one way or the other ... 

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RE: Warhorse64 Convoy - 4/20/2008 2:33:36 AM   
CV32


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I also prefer Warhorse64's suggested symbols.

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RE: Warhorse64 Convoy - 4/28/2008 3:18:07 AM   
Stalintc


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The AD and AD mobile pics look pretty good from Warhorse, however the armour and truck\convoy ones to me seem to depict an individual unit eg 1 tank or one truck.

Whereas in HCE its very rare we have single units on land, the current armor symbol looks dead on to me as does the current truck\convoy one, since they should represent a larger unit. (platoon up to company and brigade level)

Perhaps its just me being picky :)

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RE: Warhorse64 Convoy - 4/28/2008 4:58:09 AM   
Warhorse64

 

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Stalin --- you are correct that the armour and truck/convoy symbols are chosen to represent individual units of the type. I did it that way because in general the NTDS symbols represent individual units, although in game, and probably also in real life, they are sometimes used to represent multiple units or the dominant type in the group. Certainly we will need to represent individual tanks and trucks from time to time; see the Red forces in WestPac #3 as an example. However, if we are only going to use four symbols, it comes down to a matter of taste as to which one to use, I guess.    Go ahead and be picky --- after all, they asked for your opinion, and I submitted stuff for your criticism!  

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RE: Warhorse64 Convoy - 4/28/2008 12:59:53 PM   
Stalintc


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Yes im a picky so and so hehe.

As long as the symbols can be blown off the map with mass firepower, whichever is chosen will be just fine!

I guess playing Steel Beasts and learing the military icons has made me a bit screwy!

But yes like you say about the westpac scenarios there are individual units which need to be addressed also! :)

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RE: Warhorse64 Convoy - 4/29/2008 5:16:08 PM   
CV32


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I expect we'll be using the same symbols for an individual mobile land unit or a group of them.

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RE: Warhorse64 Convoy - 4/29/2008 7:12:01 PM   
TonyE


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What my plan is, given the input and effort here, is to make Warhorse's icons the default for the next patch.  My hope is that the graphic containing all of the unit icons will be loaded directly from a .bmp file on disk so that you can play with whichever ones you want. 

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HarpGamer.com Co-Owner

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RE: Warhorse64 Convoy - 4/29/2008 7:20:21 PM   
Stalintc


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quote:

ORIGINAL: CV32

I expect we'll be using the same symbols for an individual mobile land unit or a group of them.



Sorry I dont think my last sentence was clear enough :) thats basically what I meant hehe

Tony - Thats pretty damn cool :)

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Post #: 23
RE: Warhorse64 Convoy - 4/29/2008 10:09:02 PM   
TonyE


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Okay, function present as of 2008.036, the ability to create your own graphics for the existing unit types, though it is a royal pain!

Warhorse's icons in the game...






Attachment (1)

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Sincerely,
Tony Eischens
Harpoon (HC, HCE, HUCE, Classic) programmer
HarpGamer.com Co-Owner

(in reply to Stalintc)
Post #: 24
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