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Taking casualty with patch 1.02j in multinationals battles

 
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Taking casualty with patch 1.02j in multinationals battles - 4/23/2008 3:01:07 PM   
julien

 

Posts: 23
Joined: 1/8/2008
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Hello,

I've heard that 1.02j will allow loan of fleets.
In fleet battle in which way the defending side will take his looses if it's a multinational fleet.
Because it's a defending fleet loose are automatic, so what will be the rule ?

I've the same question for defending fleet containing minor fleets and major fleets ?

Thanks.

Julien.

< Message edited by julien -- 4/23/2008 5:45:00 PM >
Post #: 1
RE: Taking casualty with patch 1.02j in multinationals ... - 4/23/2008 7:39:18 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Julien:

1.02J will be as follows:

Loaned fleets will be selected in the same manner as the standard nation which is basically by unit number in the combat screen. Not in any national order since they will be seen as the same nation.
We have changed the order so that minors will be selected for casualties first.



_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to julien)
Post #: 2
RE: Taking casualty with patch 1.02j in multinationals ... - 4/23/2008 9:03:25 PM   
Mardonius


Posts: 654
Joined: 4/9/2007
From: East Coast
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Any way to make the casualties random by nation? That would be more historical.

(in reply to Marshall Ellis)
Post #: 3
RE: Taking casualty with patch 1.02j in multinationals ... - 4/24/2008 12:57:41 AM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Yes, you're right. I like that better as well and don't think that would be too hard. May come back to that at a later date.

_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to Mardonius)
Post #: 4
RE: Taking casualty with patch 1.02j in multinationals ... - 4/24/2008 12:59:42 AM   
Mardonius


Posts: 654
Joined: 4/9/2007
From: East Coast
Status: offline
If it does not suit some styles of campaigns, maybe Random Casulaties could be an option to check in the beginning.

best
Mardonius

(in reply to Marshall Ellis)
Post #: 5
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