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Stats Bug - 4/25/2008 8:45:04 AM   
Hoop27


Posts: 148
Joined: 3/31/2008
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Just noticed it tonight and have repeated it 4 times. but on a TD pass (mostly long) it doubles the yardage and completions, and receptions gained by the player(s) of the scoring play.

eg. QB throws 57 yard TD pass to WR

QB is shown as 2 for 2 with 1TD and 114 yards passing

WR is shown as 2 Rec for 114 yards with 1 TD

I think it's only happening on scoring plays but something to look in to.
Post #: 1
RE: Stats Bug - 4/25/2008 9:30:19 AM   
garysorrell


Posts: 2176
Joined: 1/29/2005
Status: offline
Thats a reported bug, and already fixed im happy to report.

It happened on Run and pass TDs.

_____________________________


(in reply to Hoop27)
Post #: 2
RE: Stats Bug - 4/25/2008 5:16:32 PM   
Hoop27


Posts: 148
Joined: 3/31/2008
Status: offline
cool so I assume that will be on the next patch?

(in reply to garysorrell)
Post #: 3
RE: Stats Bug - 4/25/2008 7:02:47 PM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
Status: offline
Yes, it should.

I think it was a follow on bug to something else that was changed in an earlier patch.

Thank you for bringing it up, just in case.

(in reply to Hoop27)
Post #: 4
RE: Stats Bug - 4/25/2008 11:40:38 PM   
therhino

 

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There is gonna be a new patch soon?
therhino

(in reply to Marauders)
Post #: 5
RE: Stats Bug - 4/26/2008 12:51:25 AM   
Marauders

 

Posts: 4428
Joined: 3/17/2005
From: Minnesota
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I guess I should go over this for new community members.

The beta team gets new patches about once each week - sometimes more and sometimes less.  Those patches are looked at, and areas that have been addressed are tested.  After a few beta patches, there is a release candidate patch, and that gets tested a bit more.  Then that gets released as a patch.

I suspect there will be a new patch sometime soon, but it depends on how the patches are tested or what David has added.

(in reply to therhino)
Post #: 6
RE: Stats Bug - 4/26/2008 1:05:35 AM   
Hoop27


Posts: 148
Joined: 3/31/2008
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makes sense

(in reply to Marauders)
Post #: 7
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