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Insurrection corp territory - 5/13/2008 6:39:09 PM   
gwheelock

 

Posts: 563
Joined: 12/27/2007
From: Coon Rapids, Minnesota
Status: offline
I'm looking for a rules clarification. Does anyone know which provices are
elegible to activate the Austrian Insurrection Corp?

Original EIA (10.1.4.1) Says :

Immediatly after an enemy corp, cossack or freikorps has entered certain Austrian border provences .... These border provences are Illyria, Military Border, Transylvania and Hungary

EIANW Says :
Insurrection corps need not be placed at the first opportunity and so could cut • supply chains if corps, Cossacks, or freikorps later activate their placement by crossing a border into an eligible Austrian province.


But I cannot find anything in the rules which define "eligible Austrian province"
My ASSUMPTION is that the equivalent provences are Carinthia, Military Border, Transylvania and both East and West Hungary; but I cannot find an
actual entry in the rules which states this. Does anyone know for sure?

PS - Matrix - I would suggest adding the results of this to the next rulebook update
whichever way it comes out.

< Message edited by gwheelock -- 5/13/2008 6:43:43 PM >
Post #: 1
RE: Insurrection corp territory - 5/13/2008 7:20:15 PM   
bresh

 

Posts: 936
Joined: 8/8/2005
Status: offline

quote:

ORIGINAL: gwheelock

I'm looking for a rules clarification. Does anyone know which provices are
elegible to activate the Austrian Insurrection Corp?

Original EIA (10.1.4.1) Says :

Immediatly after an enemy corp, cossack or freikorps has entered certain Austrian border provences .... These border provences are Illyria, Military Border, Transylvania and Hungary

EIANW Says :
Insurrection corps need not be placed at the first opportunity and so could cut • supply chains if corps, Cossacks, or freikorps later activate their placement by crossing a border into an eligible Austrian province.


But I cannot find anything in the rules which define "eligible Austrian province"
My ASSUMPTION is that the equivalent provences are Carinthia, Military Border, Transylvania and both East and West Hungary; but I cannot find an
actual entry in the rules which states this. Does anyone know for sure?

PS - Matrix - I would suggest adding the results of this to the next rulebook update
whichever way it comes out.



If you looked back in threads, you would see Austria is at this state able to use insurrection corps restricted to Austrian home country provinces.

Once the game is ready to give more ability to the Austrian player, on how to decide on placement of the corps, they will try introduce the EIA teritory restrictions.

The solution at this moment seems to be a compromise.

Regards
Bresh

(in reply to gwheelock)
Post #: 2
RE: Insurrection corp territory - 5/14/2008 2:43:57 AM   
gwheelock

 

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Ah; ok thanks

(in reply to bresh)
Post #: 3
RE: Insurrection corp territory - 5/15/2008 10:31:47 PM   
Marshall Ellis


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From: Dallas
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Does this seem like a fair compromise?

_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to gwheelock)
Post #: 4
RE: Insurrection corp territory - 5/16/2008 4:27:27 AM   
gwheelock

 

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From: Coon Rapids, Minnesota
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Just wanted to be sure which way things were working.  The rules (esp when also looking at
EIA-classic rules) were ambiguous

(in reply to Marshall Ellis)
Post #: 5
RE: Insurrection corp territory - 5/16/2008 10:32:19 AM   
bresh

 

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Joined: 8/8/2005
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quote:

ORIGINAL: Marshall Ellis

Does this seem like a fair compromise?



Think so for now.
I never played EIA where it had effect so dont know.
Im bit puzzled of how to make so each austrian player, create some default insurrection corps setups.


Regards
Bresh

(in reply to Marshall Ellis)
Post #: 6
RE: Insurrection corp territory - 5/16/2008 11:22:21 PM   
Jimmer

 

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What I hope to see how it's implemented is HOW are insurrection corps used. They should technically be able to be placed after any movement STEP for any CORPS that's movement. So, does the game stop the other player's land movement and ask Austria if he wants to place one now?

_____________________________

At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

(in reply to bresh)
Post #: 7
RE: Insurrection corp territory - 5/17/2008 12:44:58 AM   
NeverMan

 

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quote:

ORIGINAL: Jimmer

What I hope to see how it's implemented is HOW are insurrection corps used. They should technically be able to be placed after any movement STEP for any CORPS that's movement. So, does the game stop the other player's land movement and ask Austria if he wants to place one now?


LOL. This is the exact same thing I was wondering, this will be damn near impossible PBEM, which adds to the TCP(UDP)/IP people's reasoning. The Insurrection Corps is suppose to be able to be placed ANYTIME during SOMEONE ELSE'S land movement IF they enter the appropriate provinces. How is this being implemented currently? I haven't read the rulebook for those guys yet, but I will.

(in reply to Jimmer)
Post #: 8
RE: Insurrection corp territory - 5/17/2008 3:58:04 AM   
pzgndr

 

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From: Maryland
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Maybe a standing order option could be implemented?

(in reply to NeverMan)
Post #: 9
RE: Insurrection corp territory - 5/18/2008 12:13:55 AM   
Jimmer

 

Posts: 1968
Joined: 12/5/2007
Status: offline
Standing orders wouldn't be right, either. It depends on WHERE Austria's enemy is moving, and why.

For example, if Turkey attacks with 12 corps, lead by Khan, those corps move one at a time. If they are extending themselves, Austria might want to interpose the insurrection corps before the leader arrives (once the stack gets to a size that looks tasty) or AFTER the leader arrives (allowing Austria to attack the other pile). In the board game, this threat almost forces nations to use two GOOD leaders in every stack.

_____________________________

At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?

(in reply to pzgndr)
Post #: 10
RE: Insurrection corp territory - 5/18/2008 5:23:00 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Hey guys:

The insurrection corps placement is checked every move into the Austrian insurrection provinces. Bascially there is a 50-50 chance that the corps will be placed in the area that you are moving into thus blocking any further moves.



_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to Jimmer)
Post #: 11
RE: Insurrection corp territory - 5/18/2008 5:35:09 PM   
NeverMan

 

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So this is a random thing? This should be changed.

(in reply to Marshall Ellis)
Post #: 12
RE: Insurrection corp territory - 5/18/2008 5:41:37 PM   
Marshall Ellis


Posts: 5630
Joined: 10/2/2001
From: Dallas
Status: offline
Correct this is random.
Maybe we could set the actual trigger area for each insurrection corps???

_____________________________

Thank you

Marshall Ellis
Outflank Strategy War Games



(in reply to NeverMan)
Post #: 13
RE: Insurrection corp territory - 5/18/2008 7:37:22 PM   
Thresh

 

Posts: 393
Joined: 12/25/2006
From: KCMO
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OK.

Lets assume we are playing a PbEM game where I am Turkey and you are Austria, and we are at War.

I have a stack of 8 Corps. I move 1 Corps into Insurrection Territory, I have to stop my movement, save my file, send it to you, you have to decide whether or not to raise them. Lets say you want to wait until I have my Corps well inside you territory, soyou can block my supply.

That means we'd have to go through the file exchange upwards of what, 16 times, twice for each time an Turkish Corps moves...

Setting a trigger area will work, but not as well as the original rules IMO...we'll have to see.

Thresh

quote:

ORIGINAL: NeverMan

So this is a random thing? This should be changed.


(in reply to NeverMan)
Post #: 14
RE: Insurrection corp territory - 5/18/2008 8:39:57 PM   
NeverMan

 

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Thresh,

I realize that for PBEM games following the original rules is simply not feasible. There are plenty of things in EiA like this.

PBEM is nice because it's a "when you find time" sort of thing, but Internet play would have been the best route for this game to take from the beginning, I'm not sure all those people screaming for PBEM (most of which I don't see here anymore and most of which complained when they were here) really ever played EiA. I think they were just avid wargamers.

Anyways, that's all moot now I guess. The Insurrection Corps have become A LOT less powerful for the Austrians, which IMO, is a bad thing.

< Message edited by NeverMan -- 5/18/2008 8:40:24 PM >

(in reply to Thresh)
Post #: 15
RE: Insurrection corp territory - 5/18/2008 8:47:21 PM   
pzgndr

 

Posts: 3170
Joined: 3/18/2004
From: Maryland
Status: offline
quote:

Bascially there is a 50-50 chance that the corps will be placed


OK then there is some logic check currently implemented. This could be expanded to provide a couple of additional options, similar to naval interceptions. Austrian player should have some ability to set different priorities for AI placement of insurrection corps during an opponent's move. I would also think if an insurrection corps placement was possible but did not happen, then Austrian player should be presented a chance to manually place a corps during his next turn.

The standing order suggestion I made could be special menu option for Austria for insurresction corps in general, or maybe by territory, or maybe something you could click on the insurrection corps counter in the force pool. There has to be some sort of player-selected standing order provided, since interaction during an opponent's move is impractical during PBEM exchanges.

(in reply to Thresh)
Post #: 16
RE: Insurrection corp territory - 5/19/2008 11:14:09 PM   
Thresh

 

Posts: 393
Joined: 12/25/2006
From: KCMO
Status: offline
They weren't that powerful to begin with IMO. A good Turkish Player doesn't worry to much about them...

Thresh


quote:

ORIGINAL: NeverMan

Thresh,

I realize that for PBEM games following the original rules is simply not feasible. There are plenty of things in EiA like this.

PBEM is nice because it's a "when you find time" sort of thing, but Internet play would have been the best route for this game to take from the beginning, I'm not sure all those people screaming for PBEM (most of which I don't see here anymore and most of which complained when they were here) really ever played EiA. I think they were just avid wargamers.

Anyways, that's all moot now I guess. The Insurrection Corps have become A LOT less powerful for the Austrians, which IMO, is a bad thing.


(in reply to NeverMan)
Post #: 17
RE: Insurrection corp territory - 5/20/2008 12:16:04 AM   
NeverMan

 

Posts: 1722
Joined: 2/24/2004
Status: offline
I disagree. I don't care how "badass" of a Turkish player one is, the Insurrection Corps are VERY useful for Austria, PARTICULARLY if Austria is already at war with France.

You can choose not to worry much about them, but they are there, in good force and have good morale. 30i 6C is nothing to laugh at, particularly with Turkish morale.


quote:

ORIGINAL: Thresh

They weren't that powerful to begin with IMO. A good Turkish Player doesn't worry to much about them...

Thresh


quote:

ORIGINAL: NeverMan

Thresh,

I realize that for PBEM games following the original rules is simply not feasible. There are plenty of things in EiA like this.

PBEM is nice because it's a "when you find time" sort of thing, but Internet play would have been the best route for this game to take from the beginning, I'm not sure all those people screaming for PBEM (most of which I don't see here anymore and most of which complained when they were here) really ever played EiA. I think they were just avid wargamers.

Anyways, that's all moot now I guess. The Insurrection Corps have become A LOT less powerful for the Austrians, which IMO, is a bad thing.





< Message edited by NeverMan -- 5/20/2008 12:17:41 AM >

(in reply to Thresh)
Post #: 18
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