Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
|
quote:
ORIGINAL: marcuswatney Yesterday, my daughter did her last exam before applying to universities (in October). Yay! Freedom for both of us, so I can offer my services if of any value. Being self-employed, my time tends to be fractured: incredibly busy one week, idle the next, so my contribution is likely to be in intermittent bursts. 1. Any previous experience in testing software. Sort of. I am a retired technical writer, and specialised in software (and also low temperature physics). As a technical writer, part of my brief was to run audits. Almost always there were underlying problems in the software that had to be teased out (usually because the programmer had made unwarranted assumptions about what the user would do). I am the author of 'Programming The Real World' (1985) which taught young people how to build flight simulators, bouncing ball games etc, on a 48k Spectrum. You lot with your endless gigabytes... You should try working with 48k. Boy, does that teach you to program elegantly! BUT, that said, my technical knowledge is now totally obsolete, so I wouldn't pretend to be able to offer anything meaningful on the programming side. Hell, I was documenting internal software for DEC (now Compaq) when the cache was a brand new idea! Yes, I'm the guy with the Model T Ford, bemused to be overtaken by a Mustang full of cheering kids. 2. Your experience of cardboard World in Flames (remember we need equal numbers of Newbies and Grognards on the team) Bought WiF in about 1985, but played mostly in the nineties, most Sundays for a year or so. I remember we had named ships, and PiF was what was exciting everybody. So I suppose that makes me a 'Recruit'. Extensive experience in the board-wargaming hobby, designed several (unpublished) games. Designer of 'Gulf Crisis', a megagame for fifty players, which I ran annually in the UK for about seven years. I remember, I showed it to Harry about 1992, who was impressed but couldn't see how it could be marketed commercially. Main contribution I can make is testing the game for perfect strategies (especially in the new-scale China). I am more interested in land-combat than naval. And yes, I am the obstinate b*stard who, given the chance, always invades Switzerland just because everybody says you shouldn't. 3. Your experience with CWIF (Australian Design Group's ealrier version of a computerized World in Flames. None 4. Your PC specification. (just the basics): a. CPU speed: 1.83GHz (Dell Inspiron 6400) b. RAM: 2GB c. Operating system: Vista Business d. Maximum screen resolution for your monitor: 1280 x 800 (widescreen notebook) I published 2 IGOUGO war games in the mid-1980's written in pure 8086 assembler for the Atari 800. That had 64 KB of RAM, but the operating system took up 32 KB. The disk was used for overlays since the program was bigger than 32 KB - but the disk only held 128 KB and we needed to save games to it too. Every bit was carefully rationed in the program code.
_____________________________
Steve Perfection is an elusive goal.
|