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Sea Transport? - 6/18/2008 8:21:41 PM   
Cheesehead

 

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Hi

How come the Allies are not able to use sea transport for all their units adjacent to a port? I'm playing the Allies for the first time and I was able to send a couple of British corps over to France right away. Since then, nothing else can load up on a transport, even though they are next to a port. I have plenty of industry points.

Thanks

John

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RE: Sea Transport? - 6/19/2008 12:39:33 PM   
IainMcNeil


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Are they next to the port hex, or next to the city hex? Only one unit per tunr can generally load up by design to prevent massive invasions from a single port in one go. The idea is you either have to stagger the loading or have access to multiple ports. If you can post a screenshot it might help.

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RE: Sea Transport? - 6/19/2008 8:50:30 PM   
Cheesehead

 

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I've been moving them to every hex that is adjacent to the port, and each following turn when I click on that unit the icon to load on a transport remains subdued. I've been trying to do this with units in Canada as well as England, North Africa, Syria, etc. I was able to load and unload two British corps to France... but then nothing after that. And it is already 1941!

Thanks for any help.

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RE: Sea Transport? - 6/20/2008 4:31:45 PM   
IainMcNeil


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I really dont know what it is - can you post a screenshot?

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RE: Sea Transport? - 6/22/2008 1:24:27 AM   
iwcarmichael

 

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Hi,

Are you trying to load Corps, or Garrison units. You can't move Garrison units by sea. Iain, I find I can load up every Corps, armour, etc that is adjacent to the port (anchor) hex.

Ian

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RE: Sea Transport? - 6/23/2008 12:16:45 PM   
IainMcNeil


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Ahh, sorry - there was a recent change in a patch to prevent garrisons being shipped from Africa back to France in an ahistorical way, so that could be the issue. Sorry. The loading rules changed from first release and I have not played as much since then - no time!

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RE: Sea Transport? - 6/28/2008 4:01:28 PM   
Cheesehead

 

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From: Appleton, Wisconsin
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Yes, that was the problem. All those units that would not load were Garrison. Problem solved! Thanks.

John

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