Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

When you assume .....

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> When you assume ..... Page: [1]
Login
Message << Older Topic   Newer Topic >>
When you assume ..... - 7/12/2008 3:18:48 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
OK ... question for all you experts out there. The disinformation campaigne of a manual states " In addition, fortifications can multiply the defending force’s assault value for odds by up to three." Do we assume Gary did a Static graduation (I.e fort level 0-3 = x1, 4-6 = x2 , 7-9 = x3 or 0 = x1, 1-5 =x2, 6-9 =x3.) or a Bell graduation I.e 0 = x1, 2-6 x2, 7-9 x3 or 0= x1, 2-8 =x2, 9 = x3.) for the Fortification levels? ....has anyone done any experiments? Could it be broken up even more fratualy? (I.e 0 = x1, 1-3 = 1.5, 4-6 =2, 7-8 =2.5, 9 =3.) Any thoughts?

< Message edited by Menser -- 7/12/2008 3:26:20 AM >


_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric
Post #: 1
RE: When you assume ..... - 7/12/2008 3:22:38 AM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
when you assume you make an ASS of U and ME.

_____________________________


(in reply to Menser)
Post #: 2
RE: When you assume ..... - 7/12/2008 3:27:19 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
Thus the question Nomad ...... Can't assume anything in this game.

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to Nomad)
Post #: 3
RE: When you assume ..... - 7/12/2008 3:53:57 AM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
I really do not know, but I would assume ( that ugly word again ) that each for level is worth an additional ( 1 / 3 ) * AV.

< Message edited by Nomad -- 7/12/2008 3:54:22 AM >


_____________________________


(in reply to Menser)
Post #: 4
RE: When you assume ..... - 7/12/2008 5:20:20 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
Can't be Nomad .... if it was 1/3 with 9 = to 3 then we get.
9=3
8=2.66
7=2.33
6=2
5=1.66
4=1.33
3=1
2= .66
1= .33
0=0
2, 1, and 0 would be less than 1 .... a negitive modifier for the defender ... See my point?

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to Nomad)
Post #: 5
RE: When you assume ..... - 7/12/2008 12:26:11 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: Menser

Can't be Nomad .... if it was 1/3 with 9 = to 3 then we get.
9=3
8=2.66
7=2.33
6=2
5=1.66
4=1.33
3=1
2= .66
1= .33
0=0
2, 1, and 0 would be less than 1 .... a negitive modifier for the defender ... See my point?



no, I guess it would be 1 fort = 1,33 multiplier, 2 fort = 1,66, 3 fort = 1,99 and so on...

_____________________________


(in reply to Menser)
Post #: 6
RE: When you assume ..... - 7/12/2008 1:39:55 PM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
That would make 7 ,8 and 9 Greater than 3 with that progression castor

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to castor troy)
Post #: 7
RE: When you assume ..... - 7/12/2008 2:32:33 PM   
USSAmerica


Posts: 18715
Joined: 10/28/2002
From: Graham, NC, USA
Status: offline
What I've been told, and read somewhere around here, is that level 5 forts provide x2 modifier, and level 9 provide x3.  The levels in between are fractions progressing toward each.  Again, not my scientific study. 

_____________________________

Mike

"Good times will set you free" - Jimmy Buffett

"They need more rum punch" - Me


Artwork by The Amazing Dixie

(in reply to Menser)
Post #: 8
RE: When you assume ..... - 7/12/2008 3:01:46 PM   
castor troy


Posts: 14330
Joined: 8/23/2004
From: Austria
Status: offline

quote:

ORIGINAL: Menser

That would make 7 ,8 and 9 Greater than 3 with that progression castor



I always thought it would be greater than 3

_____________________________


(in reply to Menser)
Post #: 9
RE: When you assume ..... - 7/12/2008 4:00:02 PM   
Nomad


Posts: 5905
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: offline
Now that it is not 4 AM, I'll try again. The AV for level should be something like 1 + ( ( 2 / 9 ) * fort )

Now, how it is actually done is a guess if I can't look at the code ( and even then I might have a problem )

< Message edited by Nomad -- 7/12/2008 4:01:41 PM >


_____________________________


(in reply to castor troy)
Post #: 10
RE: When you assume ..... - 7/13/2008 12:33:30 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
Umm ok Nomand let's see ...... 1+((2/9)*Fort ...lets go with fort level 9
1 + ((2/9)*9) = 1 + (4.5*9) = 1 + (40.5) = 41.5 
Is that what you had in mind? Seems a tad high to me.

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to Nomad)
Post #: 11
RE: When you assume ..... - 7/13/2008 12:47:27 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: Menser

Umm ok Nomand let's see ...... 1+((2/9)*Fort ...lets go with fort level 9
1 + ((2/9)*9) = 1 + (4.5*9) = 1 + (40.5) = 41.5 
Is that what you had in mind? Seems a tad high to me.



1+ ((2/9)x9) = 1+ (18/9) = 1 + (2) = 3

(in reply to Menser)
Post #: 12
RE: When you assume ..... - 7/13/2008 12:56:44 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
9 divided by 2 is 4.5 Rtrapasso

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to Menser)
Post #: 13
RE: When you assume ..... - 7/13/2008 1:06:19 AM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
2/9 is 2 divided by 9, Menser. 

_____________________________


(in reply to Menser)
Post #: 14
RE: When you assume ..... - 7/13/2008 1:08:57 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
Taken the other way ...... 2 divided by 9
1 + ((9/2) x9) = 1 + ((.22~) * 9) = 1 + ( 1.99~) = 3
Now that could work

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to Menser)
Post #: 15
RE: When you assume ..... - 7/13/2008 1:11:00 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
Oops ..... my bad

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to Menser)
Post #: 16
RE: When you assume ..... - 7/13/2008 1:17:59 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
SO that gives us ....
9 = 3
8 = 2.7
7 = 2.5
6 = 2.3
5 = 2.1
4 = 1.8
3 = 1.6
2 = 1.4
1 = 1.2
0 = 1
Sound right?

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to Menser)
Post #: 17
RE: When you assume ..... - 7/13/2008 1:20:38 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: Menser

SO that gives us ....
9 = 3
8 = 2.7
7 = 2.5
6 = 2.3
5 = 2.1
4 = 1.8
3 = 1.6
2 = 1.4
1 = 1.2
0 = 1
Sound right?



Looks approximately right...

(in reply to Menser)
Post #: 18
RE: When you assume ..... - 7/13/2008 1:26:01 AM   
Menser

 

Posts: 206
Joined: 5/2/2005
From: Peabody, Massachusetts
Status: offline
Kewl ........would you bet your invasion on it?

_____________________________

"Alea iacta est." Caius Julius
"If you can't beat your computer at chess, try kickboxing." Emo Philips
"Caedite eos! Novit enim Dominus qui sunt eius." Abbot Arnaud Amalric

(in reply to rtrapasso)
Post #: 19
RE: When you assume ..... - 7/13/2008 1:29:34 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline

quote:

ORIGINAL: Menser

Kewl ........would you bet your invasion on it?


Heh- well, the numbers are probably not exact, but then again, everything in the game is subject to multiple die rolls, so even if the were off by .1 or .2, i doubt you'd ever notice.

So, yes, they are close enough that i'd use them as a guideline for trying to figure out how many troops are need for an invasion.

(in reply to Menser)
Post #: 20
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> When you assume ..... Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.781