Legionaer
Posts: 449
Joined: 6/8/2007 From: Mainz, Deutschland Status: offline
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quote:
ORIGINAL: MrRoadrunner quote:
ORIGINAL: Legionaer Ver interesting to read the different views. But don´t forget ... the developers followed a target thought about the change for the assault rules in that Update. And i´m sure that was not done in a few hours. Respect I like the news, but that´s my view ... and playable is the game also. The best and realistic CS i´ve ever played! Regards, Stefan Sorry to say, I do not think that is quite correct. We were promised Upgrades, new units, new scenarios & campaigns, and bug fixes? Instead of simple support for the game, a small group of "developers" decided to change the whole way the game is played, ie the variable visibility and assault rules. Whether they took hours, days, or months to come up with the stupid assault change, it still changed the game. it was not an update or improvement. This is not simply going to be relearning how to do things, this is learning how to play an entirely new game. I'm thoroughly disgusted. And, for the comments (not made by you) about my test; I cannot help if others have not repeated what I was able to do, and see, when I ran my test with assault. But, I did see it happen over the course of three different turns. If it happened for me it will surely happen for me again and for someone else as well. It was one of the stupidest things I've ever seen happen in the game. I do not know if I even want to continue playing the game. That, is how disgusted I am. Message to developers and Beta testers; change back to what it was in a near future small patch. Do not make any more changes that CHANGE the entire game and the way it is played. Correct the bugs and glitches. Give us scenarios and campaigns. Improve the game. Please do not change it. Ed quote:
Sorry to say, I do not think that is quite correct. Ok Ed, you have another view about this, but that´s what i think! quote:
We were promised Upgrades, new units, new scenarios & campaigns, and bug fixes? Ed, there are a lot of news in the new v1.03, after my opinion nearly already too many units. How many units we need still? 100? 1000? or more? Bug fixes ... ok, here i agree with you. quote:
Instead of simple support for the game, a small group of "developers" decided to change the whole way the game is played, ie the variable visibility and assault rules. Whether they took hours, days, or months to come up with the stupid assault change, it still changed the game. it was not an update or improvement. Well, but Matrix Games is the owner of the rights and Talonsoft didn´t do a quarter of them for support in a few years what the guys from Matrix done in one year! A negative point is indeed that a lot of Hobby developer can do nothing without the Matrix men. quote:
This is not simply going to be relearning how to do things, this is learning how to play an entirely new game. Ok, but it´s possible! quote:
I'm thoroughly disgusted Can understand! quote:
And, for the comments (not made by you) about my test; I cannot help if others have not repeated what I was able to do, and see, when I ran my test with assault. But, I did see it happen over the course of three different turns. If it happened for me it will surely happen for me again and for someone else as well. It was one of the stupidest things I've ever seen happen in the game. Well, sometimes some members lose respect and fairness or think only they are in right. Or are unable to understand what is meant ... like me quote:
Message to developers and Beta testers; change back to what it was in a near future small patch. Do not make any more changes that CHANGE the entire game and the way it is played. Correct the bugs and glitches. Give us scenarios and campaigns. Improve the game. Please do not change it. I´m sure that would be a wrong way! I think we need time to learn to like the new rules. But what i really not understand ... why you are so strong against this news? Regards, Stefan
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I create and revise: OoB´s, ToE´s, Weapon Values for Modern Wars (forever CWE!) Working on OoB´s for the new CSCW and scenario playtesting for the Beta Brigade.
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