dinsdale
Posts: 384
Joined: 5/1/2003 Status: offline
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quote:
ORIGINAL: panzers Well, that is unfortunate because that's what is gonna keep me from buying it. About the Mongol question though, The game ends when Temujin is conquering Mongolia, so, yeah, it is pre Genghis Khan, but still, you have to have a game from that era. Even though it focuses on the dark ages of Europe, it shouldn't matter because Khan eventually went into parts of Europe, but, whatever. As far as the Mongols being a Barbaric tribe or not is questionable. Yes Temujin was a brilliant Leader with his unique way of his cavalry charge, but thet are tribal in nature, so, technically, they are a very well organized and disciplined barbaric horde by definition even though they were methodical in their conquests. What bothers me, is that this time period is one of the most intriguing periods in history because never in the history of the world were there as many empires as this era. It is the perfect scenerio for wargamming. So why no games. I am very confused about that. Clearly on this forum and others, it has been discussed. So why isn't anyone making any games from this era? Even if they make a remake of the old koei game and add a little spice to it. Very simple game, but powerful. Crusader Kings starts in 1066. BTW, "Barbarian" is a Roman term, and shouldn't be confused for meaning backward. Great Invasions is an excellent game, and very unique. It does what no other game I've played yet does: remove the inevitability of the end-game. It isn't possible to grow a nation without causing the problems which lead to that nation's collapse. Playing as multiple nations takes a bit of getting used to, but after a while it becomes natural and is a real piece of genius. AI leaves a lot to be desired, plus other oddities and a dated UI, but on the whole, especially at the price, it's well worth the effort.
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