MarkWayneClark
Posts: 146
Joined: 7/22/2008 Status: offline
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I have some questions about movement rules that seem counter-intuitive to me, and I wanted to ask some veterans why you think they make sense (assuming you do think so). 1) Why can't allied unites from different nations/players occupy the same region at the same time? This is allowed in A&A, where it comes in handy quite a bit. I realize this is a different game, but in this respect it would seem pretty similar. Allied units can go through, so why shouldn't they be allowed to stop? As a practical matter, through-but-not-in makes moving land units through allied territory impossible, except in the rare cases where you might be able to move armor through a single allied region and into one of your own, but when does that need ever arise in an actual game? The real limitation is that you can't base air units on allied territory. Why not? You also can't mount sea or other amphibious operations if there is one lousy allied sub or transport loitering where you want to go. 2) Transports. In A&A, transports and units are "married." The unit boards the ship, and the ship takes the unit to its destination. Just like in real life. Here, transports are like rail lines. I suppose this is meant to abstract the nature of convoys, etc., but it sure does make island hopping more of a PitA. Also, is it really realistic to have to have a string of transports in virtually every sea zone in order to move your men and/or conduct amphibious ops? In the case of merchant convoys, I can see the point of abstracting things this way, but for military transports taking men to the fight, my initial reaction is that the A&A way makes more sense. 3) Transports #2. Using the link feature, the same one that allows you to put airborne units in heavy bombers, you CAN link units to individual transport fleets. But you can't MOVE those fleets while they are carrying the units. So ... what is the point of allowing the link? I do not get this at all. Why would you ever want to link a unit to a transport if you can't move the transport while it is occupied? Thanks to all who read this.
< Message edited by Mark Clark -- 7/30/2008 3:39:04 PM >
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