terje439
Posts: 6813
Joined: 3/28/2004 Status: offline
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quote:
ORIGINAL: 11Bravo Greetings, Long-time Matrix customer arriving here by the long route. Toured my first civil war battlefield (Perryville, KY) and got bit by the bug. Saw that a Michigan unit did well there and did some research when I got home. This somehow led to the Ann Arbor based Western Civilization Software and Forge of Freedom. Saw the game was published by Matrix. Heard good things about FOF from those who also liked SP:WAW and WITP, and so here I am... Bought the game, and its what I want to play, but...where to start? I come from a WW2 gaming background, and what I don't know about the civil war would fill a library shelf or two. So, I have a few basic questions...I have quickly read the manual, and skimmed the forum, and even watched a few searches time out... Playing as the Union side, and trying to keep the end in mind, 1. How many Brigades might I eventually need to field? Depends upon your setings really, and if you play detailed battles or not. But in the early days I would guess atleast 1.5 the number of CSA brigades facing you. quote:
2. What percentage of infantry, cavalry, and artillery? I would muster in those areas that is supported (if playing with governors) for the first 4-5 turns, that should get you enough INF. Then I would buy nothing but CAVs. CAVs armed with breachloading and later on Spencer carabines are golden. quote:
3. How many ships might I need to effectively blockade the South? Not sure, look at Mad Russians AAR, I believe he has posted about this in that thread. quote:
4. How close are these figures to actual Civil War numbers? Sorry, no idea quote:
5. How is the strategy of playing defense in the East, offense down the Mississippi, while blockading, growing, training, and getting experience, before switching over to offense in the East? Thanks in advance, your truly, etc. etc. I always play the South, and as such I am always delighted when the Union attacks in the East during the first 2 years, as my superior quality will give me the victory as long as numbers are no more than 2:1 in favor of the Union, but I have yet to see the AI capture alot of brigades, so might be possible for a human Union player do go on the offensive earlier on. Remember that if you have containers (DIV, Corps, Armies) in two adjacant provinces, you can call in reinforcements if one of them is attacked. This means that placing one army in one area and another in an adjacant area will allow you to use both armies in case you are attacked, while protecting two areas and not only one. Sorry I can not be more help, but as stated earlier, I play the South...
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