geozero
Posts: 1886
Joined: 5/22/2002 From: Southern California, U.S.A. Status: offline
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Interesting discussion... I'll put in my 2 cents. By December 1941, Hitler/Germany had taken huge part of Soviet Union, and captured hundreds of thousands of Soviet's front line troops. Up to that point, with the exception of destroying England with the Luftwaffe, Germany was the undisputed champion of Europe. So it goes to good reason that when Japan attacked PH (without consulting Germany/Italy), it seemed like a logical thing for Germany to declare war on the USA. For one thing Uboats could now sink the very ships that were supplying Britain, again a renewed hope to destroy The Brits. While in hindsight Hitlers DOW on the USA seems like a strategic error, in late December 1941 it seemed like the right thing to do. In addition, there was always a possibility that Spain could join the Axis, or that even south American countries might support Germany. So I concur that a game of this level should benefit from decision making "alternate histories" as one possible campaign mode, while possibly leaving a straight historical model or even a straight "open" campaign model. The imoprtant thing is to provide a level of replayability to the game, proper attention to terrain, units and most of all AI.
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JUST SAY NO... To Hideous Graphics.
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