Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
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quote:
ORIGINAL: wurger54 I just conceded my first PBEM game in late '63 when the AoP with Meade as AC and Grant as TC were whipped with 6-1 losses, 20k to about 3k. It was the end of a bad run of battles that saw a typical loss ratio of 4-1 losses or worse (for me). No offense intended, but this can really only happen if you are making some mistakes. You don't get 4-1 or 6-1 losses without some fairly serious modifiers stacking up on one side or the other. That's the kind of thing you'd normally see in the game if out of supply, attacking Level 2 fortifications, or Level 1 fortifications + entrenchments across a river, or without any scouting at all and fortifications, or with terrible generals against outstanding ones, etc. Note that Meade does have a -1 Army Mod, so he's effectively a 2-2 when commanding an Army until he gets 3 Major Victories and gets rid of the Army Mod. If you're facing off against Lee, he's the equivalent of McClellan, but with an upside. Grant should really be your AC rather than your TC for best results. Sheridan or Hancock also make for better ACs than Meade, even with the Army Mod. If you were trying for sake of simulation to go with the historical commanders as much as possible, you're really looking at something in game terms more like Grant as AC, Meade as his most senior Corps Commander with very high command or as a second AC that can operate independently and Halleck as TC. Regards, - Erik
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