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Nationality - USN, Army, Marines, IJA, IJN

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Scenario Design >> Nationality - USN, Army, Marines, IJA, IJN Page: [1]
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Nationality - USN, Army, Marines, IJA, IJN - 8/13/2008 3:47:44 PM   
hueglin


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From: Kingston, ON, Canada
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What is the effect on game play of these services being separate "Nations"?
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RE: Nationality - USN, Army, Marines, IJA, IJN - 8/13/2008 4:02:46 PM   
Terminus


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From: Denmark
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That they use separate devices, replacement pools, aircraft and such.

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(in reply to hueglin)
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RE: Nationality - USN, Army, Marines, IJA, IJN - 8/13/2008 5:39:28 PM   
hueglin


Posts: 297
Joined: 6/25/2006
From: Kingston, ON, Canada
Status: offline
Thanks for the quick response.

(in reply to Terminus)
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RE: Nationality - USN, Army, Marines, IJA, IJN - 8/13/2008 8:00:28 PM   
el cid again

 

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The rest of the story:

"nationality" is to some extent "service" insofar as there are three US and two Japanese "nationalities"

Nationality determines if a unit will regenerate: only Philippines and Netherlands nations land units will not regenerate

Nationality comes with a modifier - something like a combat proficiency rating - the same unit rated as Philippine or US Army will have different combat performance - Philippine being lower. The actual values of these modifiers are not documented.

Nationality also affects other sorts of combat - and damage control - again on an undocumented basis. But we are told in the Forum by programmers that USN has a better damage control value than IJN does.

(in reply to hueglin)
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